Staff Software Engineer: Social & Store Foundations (Remote)

Riot Games

Sydney

Remote

AUD 180,000 - 240,000

Full time

14 days+
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Benefits offered by this job

Medical Insurance
Employee Assistance Program
Wellness fund
Donation matching
Learning and Development opportunities

Job summary

Riot Games Australia is seeking a Staff Software Engineer to architect foundational social and store systems for an unpublished R&D project. You will work with leadership, Product, and UX Design to set the long-term technical vision for engaging social and purchasing systems.

You will drive cross-team collaboration, ensuring systems are robust, scalable, and compliant with safety standards, while mentoring engineers and delivering high-quality player experiences.

Qualifications

  • 8+ years of professional software engineering experience, including delivering live or shipped products at scale.
  • 3+ years of experience in related game systems (e.g., social systems, e-commerce, or platform services).
  • Proficiency in C++ and Unreal Engine.
  • B.S. in computer science or equivalent experience.
  • Proven ability to navigate ambiguity and influence cross-functional stakeholders.
  • Strong communication skills across technical and non-technical audiences.

Responsibilities

  • Define the technical vision of a 2-4 person engineering team and long-term strategy for Social & Store integration.
  • Architect and help implement foundational elements of the game's social and store systems.
  • Champion the technical vision, architecture, and execution across the project with production and management.
  • Collaborate with Product and UX Design to translate high-level product goals into technical designs.
  • Collaborate with central teams, Riot partners, and vendors to achieve the best outcomes for the Product
  • Lead cross-disciplinary technical discussions to ensure UI and systems meet functional and aesthetic requirements.
  • Establish the team’s technical direction and best practices for architecture and implementation.
  • Provide mentorship to engineers across multiple levels as the team scales, and provide feedback that supports their technical growth.
  • Ensure compliance with Riot safety and regulatory requirements for global social & store systems.

Skills

C++
Unreal Engine

Education

Bachelor's degree in Computer Science

Tools

Unreal Engine

Job description

Riot Games Australia is seeking a Staff Software Engineer to architect foundational social and store systems for an unpublished R&D project. You will work with leadership, Product, and UX Design to set the long-term technical vision for engaging social and purchasing systems.

You will drive cross-team collaboration, ensuring systems are robust, scalable, and compliant with safety standards, while mentoring engineers and delivering high-quality player experiences.

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