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Meta is seeking an experienced XR Software Engineer to advance foundational XR runtime systems, performance APIs, and developer toolkits. You will build and optimize immersive experiences across gaming, wearables, and graphics, contributing to data production pipelines and scalable infrastructure.
You will work within Gaming & Experience to deliver high-quality software, collaborating across teams and driving measurable impact in performance and efficiency.
Gaming & Experience is a sub-pillar within Applied AI Engineering, dedicated to engineering excellence, deep domain alignment, and preserving the expertise needed for high-quality data production, training velocity, and technical innovation. We are looking for an engineer with deep expertise in XR runtime systems and performance optimization to focus on foundational XR runtime systems, performance APIs, and developer toolkits.
Software Engineer, XR Experiences Responsibilities:
Minimum Qualifications:
Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
6+ years of experience in software engineering with a focus on gaming, XR, graphics, or related systems
Bachelor's degree in Computer Science or equivalent practical experience
Proven experience shipping production software in gaming, XR, wearables, graphics, frameworks, or core services
Strong programming fundamentals in a relevant language (C++, C#, Kotlin/Java, Swift, TypeScript/JavaScript, Python)
Experience with performance profiling and optimization on constrained or real-time targets
Ability to work independently toward outcomes and communicate progress and risk clearly
Preferred Qualifications:
Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements)
Track record of raising engineering standards across a team or org (tooling, reviews, best practices)
Experience with cross-platform frameworks and multi-surface delivery (mobile, web, headset, wearable)
Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies
Experience contributing to data production pipelines or ML training workflows
Depth in a specialized area: rendering/graphics pipelines, game engines (Unity/Unreal or in-house), XR runtimes, OS frameworks, or sensor/wearable systems
Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews)
$154,003/year to $217,000/year + bonus + equity + benefits
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