Senior Technical Artist

International Game Technology

Ryde

Hybrid

AUD 120,000 - 160,000

Full time

13 days ago
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Benefits offered by this job

Flexible onsite and remote days
Competitive salary package
Career and professional development
Global market leader backing

Job summary

IGT Australia is seeking a Senior Technical Artist to join our Sydney Game Studio and help a small, multidisciplinary team create compelling land-based slot games and player experiences.

You will partner with designers and engineers to define the visual direction, produce asset lists, briefs and manage external art partners while integrating assets into Unity and maintaining performance across target hardware.

Qualifications

  • Visual development: Excellent Illustration skills with AI-assisted workflows where suitable.
  • Production leadership: scope artwork, detailed briefs, manage external vendors and quality.
  • Unity: implement and optimize 2D art, animation, shaders and effects in projects.
  • Technical judgement: understand asset pipelines, runtime constraints and trade-offs.
  • Collaboration: proactive, pragmatic, low-ego approach in a small team.

Responsibilities

  • Partner with Game Designer, Software Engineer and stakeholders to set visual direction and look and feel.
  • Create concept art, style frames, visualization artwork and rapid prototypes with AI-assisted workflows.
  • Define art/animation asset lists, dependencies, priorities, effort, delivery stages and risks.
  • Create briefs with technical specs and acceptance criteria for third-party partners.
  • Integrate, configure and optimize assets in Unity.
  • Prepare briefs for external partners with references, targets, storyboards and criteria.
  • Specify asset delivery requirements: resolution, colour, formats, layering, naming and budgets.
  • Manage external providers through briefing, reviews and final delivery with actionable feedback.
  • Maintain consistency across internal, AI-assisted and outsourced assets and protect art direction.
  • Communicate progress, dependencies, quality concerns and delivery risks to the team.
  • Import and implement assets in Unity, including sprites, atlases, materials and particles.
  • Work with Software Engineer to develop robust implementation approaches and resolve issues.
  • Optimize content for hardware via texture memory, compression, draw calls, batching and shader cost.
  • Use profiling to identify bottlenecks and ensure visual quality and performance.
  • Maintain disciplined asset management and version-control practices.

Skills

Visual development
Production leadership
Unity
Technical judgement
Collaboration

Tools

Unity
Maya
3ds Max
Blender

Job description

At IGT, we're building a culture where people Innovate with Purpose, Compete Intensely & Win, Lead with Heart, Make It Matter, and Create Value. Grow your career while helping shape what's next.

Build what's next at IGT.

Short Description

An outstanding opportunity exists to join a global market leader and dominant force in the Australian gaming market.

IGT is the world leader in the design, development and manufacture of gaming products and systems. IGT Australia provides a range of gaming products, systems and services to the Club, Hotel and Casino industries.

We are searching for an exceptional Senior Technical Artist to join our Sydney Game Studio and help a small, highly collaborative team create compelling land-based slot games and player experiences.

Responsibilities
In this role, your responsibilities will include:
  • Partnering with the Game Designer, Software Engineer and project stakeholders to establish the aesthetic vision, visual language and overall look and feel for each game.
  • Creating concept art, style frames, visualisation artwork and rapid prototypes using your own craft and, where appropriate, approved AI-assisted workflows.
  • Defining the complete art and animation asset list, including dependencies, priorities, effort, delivery stages and technical risks.
  • Creating clear, comprehensive briefs that give third-party art and animation partners the creative direction, technical specifications and acceptance criteria needed to deliver production-ready assets.
  • Integrating, configuring and optimising final art and animation assets within Unity.
External Art Production Management:
  • Preparing thorough, production-ready briefs for third-party art and animation partners, supported by visual references, style targets, storyboards, animation lists and clear acceptance criteria.
  • Specifying exactly how assets must be supplied, including resolution, colour and alpha requirements, file formats, layer structures, naming conventions, animation timing, looping, export settings and performance budgets.
  • Managing external providers through briefing, milestone reviews and final delivery; providing precise, constructive and actionable feedback until the required creative and technical standard is reached.
  • Maintaining consistency across internally created, AI-assisted and outsourced assets while protecting the integrity of the approved art direction.
  • Communicating progress, dependencies, quality concerns and delivery risks to the project team and stakeholders, and helping balance scope, schedule, quality and performance.
Technical Art and Unity implementation:
  • Importing, configuring and implementing final art and animation assets in Unity, including sprites and atlases, materials, shaders, animation systems, Spine content, UI elements, render ordering and real-time particle effects.
  • Working closely with the Software Engineer to develop robust implementation approaches and resolve visual, pipeline and runtime issues.
  • Optimising content for target hardware through careful management of texture memory, compression, draw calls, overdraw, batching, shader complexity, animation cost and asset loading.
  • Using profiling and in-engine testing to identify bottlenecks and ensure that visual quality, stability and responsiveness meet product requirements.
  • Maintaining disciplined digital asset management, source-file hygiene and version-control practices throughout development.
Qualifications
What we’re looking for:
  • Visual development: Excellent Illustration skills to create convincing concepts and visual targets, supported by responsible use of approved generative-AI tools where suitable.
  • Production leadership: proven ability to scope artwork, write detailed briefs, manage external vendors and assess creative and technical quality.
  • Unity: strong hands-on experience implementing and optimising 2D art, animation, shaders and effects in production projects.
  • Technical judgement: a strong understanding of asset pipelines, file preparation, runtime constraints and performance trade-offs for real-time games.
  • Collaboration: a proactive, pragmatic and low-ego approach suited to a small multidisciplinary development team.
Extra bonus points if you have experience with:
  • C# scripting, Unity Editor tooling or pipeline automation.
  • 3D production workflows in tools such as Maya, 3ds Max or Blender.
  • Spine 2D.
  • Profiling and optimisation for fixed-specification or resource-constrained hardware.
What we offer:
  • A small, diverse, respectful and fun team environment where you can do your best work.
  • A studio that values your expertise and input, with the security and backing of a global market leader.
  • Career and professional development tailored to support your ambition and future success.
  • A competitive salary package.
  • Flexible work arrangements with a mix of onsite and work-from-home days through the week.
Keys to Success

At IGT, our greatest competitive advantage is our people. We take ownership, work with urgency, act with integrity, stay curious, and create value for our customers and each other. Join us and help shape what's next.

IGT is committed to fostering a diverse, equitable, and inclusive workplace that reflects the global communities and customers we serve. We strive to create an environment where all employees feel valued, respected, and empowered.

IGT is an equal opportunity employer. We provide equal employment opportunities to all applicants and employees without regard to race, color, religion or belief, sex, sexual orientation, gender identity, age, national origin, disability, or any other characteristic protected by applicable law. This commitment applies to all employment practices, including recruitment, hiring, promotion, compensation, benefits, training and termination.

We thank all applicants for their interest; however, only those selected for an interview will be contacted.

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