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Conkerberry Pty Ltd in Sydney is seeking a Senior Software Engineer, Game Programmer with deep C++ expertise to own critical build, release, and tooling workstreams for an unpublished R&D title. You will contribute to backend architecture, developer-facing tools, and player-focused features in a hybrid onsite environment.
The role emphasizes cross-functional collaboration, mentorship, and high-quality, scalable systems, reporting to the Engineering Manager of the R&D Game Team.
SYDNEY ONSITE HYBRID( relocation provided but must have AU work rights – Australian citizens, permanent residents or work visa holders or NZ citizens)
Established Studio with overseas headquaters & global studios
Famous AAA games development, support, R&D and core tech teams.
Work in a team to build next-generation features and technology for an exciting Unpublished R&D Title. Whether contributing to backend architecture, developer-facing tools, or player-focused features, you will craft the systems that drive performance, scalability, and engagement.
In this roleyou’ll take technical ownership of key areas within their workstreams. You’ll contribute across the development lifecycle — designing scalable solutions, mentoring teammates, and collaborating cross-functionally to ensure that player and developer experiences meet a high quality bar.
Bring deep knowledge of specific technical areas and work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. You will report to an Engineering Manager supporting the R&D Game Team.
Responsibilities:
Required Qualifications:
Desired Qualifications: