Senior Game Software Engineer - Unity/C# Architect

LNW Gaming ANZ Pty Ltd

Sydney

On-site

AUD 120,000 - 180,000

Full time

14 days+
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Benefits offered by this job

On-site working arrangement
Company-paid parental leave
LinkedIn Learning access
Novated car leasing
Rewards & Recognition Program
Employee wellness programs
Company-sponsored events

Job summary

Light & Wonder, Inc. seeks a seasoned software engineer to design, develop, and deliver high-quality game software. You will architect critical components and work closely with a team to implement robust gaming solutions.

Expect to mentor others, lead projects, and apply your knowledge of C# or TypeScript, Unity or Godot, and CI/CD practices across the full software lifecycle in a dynamic gaming environment.

Qualifications

  • Bachelor’s degree in engineering or computer science, preferably BSEE, BSCE, BSEET, or BSCS, or equivalent experience.
  • 4+ years of gaming development experience.
  • 5+ years in a software development team and experience with build automation, CI, unit testing, change management and configuration management.
  • Proficient in C# or TypeScript with strong OS and tooling knowledge.
  • Experience with Unity or Godot game engines and a full SDLC.

Responsibilities

  • Design, develop, and deliver high-quality game software components and products.
  • Architect and implement critical software components and games with guidance from engineers.
  • Lead projects, delegate tasks, and mentor teammates.
  • Write and troubleshoot code, test integrations, and ensure robust software delivery.
  • Collaborate with engineers on architecture, coding standards, and system issues.

Skills

C#
TypeScript
Unity
Godot
Software architecture
CI/CD
Build automation
Unit testing
Team mentorship

Education

Bachelor’s degree in engineering or computer science

Tools

Perforce
GitHub

Job description

Light & Wonder, Inc. seeks a seasoned software engineer to design, develop, and deliver high-quality game software. You will architect critical components and work closely with a team to implement robust gaming solutions.

Expect to mentor others, lead projects, and apply your knowledge of C# or TypeScript, Unity or Godot, and CI/CD practices across the full software lifecycle in a dynamic gaming environment.

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