Keyframe Animators (Live Action Experience) - 1 month contract

Supaglu Pty Ltd

Australia

Remote

AUD 111,000 - 166,000

Full time

15 hours ago
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Job summary

Supaglu is seeking skilled Keyframe Creature Animators for a remote, 1-month contract focused on photorealistic live-action animation. You will deliver high-quality creature performances, working with Animation Leads and VFX Supervisors to refine shots across the project.

Candidates should have strong Maya experience, a compelling reel demonstrating creature work, and the ability to work independently within a remote production schedule that aligns with Australian production hours.

Qualifications

  • Strong professional experience in 3D creature animation.
  • Proven ability to create photorealistic keyframe animation.
  • Experience with short-form projects such as commercials or advertising content.

Responsibilities

  • Create high-quality keyframe creature animation for photorealistic live-action work.
  • Produce believable, naturalistic movement grounded in anatomy and real-world reference.
  • Develop strong body mechanics, weight and physical performance.
  • Work from briefs, references and supervisor direction.
  • Take animation shots through blocking, refinement and final delivery.
  • Respond to creative feedback and revisions.
  • Deliver polished work within a fast-paced short-form production schedule.

Skills

3D creature animation
Photorealistic animation
Short-form projects experience
Anatomy and weight understanding
Remote production

Tools

Maya

Job description

Keyframe Animators (Live Action Experience) - 1 month contract

22 Sep 2026

  • Photorealistic/Live-action experience needed
  • 1 month contract | October 26 - November 27, 2026
  • Remote | Preferably Australia or New Zealand-based
Remote | 26 October - 27 November | Short-Form Project
Available

We're looking for strong Keyframe Creature Animators to join an established Australian VFX studio for a short-form project running from 26 October to 27 November.

This is a remote opportunity focused on creating realistic creature animation, with a strong emphasis on believable movement, weight, anatomy and performance. Candidates should have professional experience creating photorealistic animation for live-action and/or short-form productions.

About the Studio

Our client is an established Australian VFX and post-production studio creating high-end work across film, television and commercials. The studio brings together experienced artists, directors and producers and has built a strong reputation for character and creature work, collaborating on projects for both Australian and international clients.

The Role

You’ll create high-quality keyframe creature animation for photorealistic live-action work, bringing realistic creatures to life through convincing body mechanics, weight, movement and performance.

Working closely with Animation Leads and VFX Supervisors, you’ll take shots through animation and revisions while maintaining consistency across the project.

What You’ll Do
  • Create high-quality keyframe creature animation for photorealistic live-action work
  • Produce believable, naturalistic movement grounded in anatomy and real-world reference
  • Develop strong body mechanics, weight and physical performance
  • Work from briefs, references and supervisor direction
  • Take animation shots through blocking, refinement and final delivery
  • Respond efficiently to creative feedback and revisions
  • Deliver polished work within a fast-paced short-form production schedule
What We’re Looking For
  • Strong professional experience in 3D creature animation
  • Proven experience creating photorealistic keyframe animation
  • Experience working on short-form projects such as commercials or advertising content is highly regarded
  • Excellent keyframe animation skills
  • Strong understanding of anatomy, locomotion, weight and body mechanics
  • Ability to create realistic and physically believable creature performances
  • Professional experience using Maya
  • A strong reel demonstrating relevant creature, keyframe and photorealistic animation work
  • Ability to work independently within a remote production environment
  • Availability for the full contract period from 26 October to 27 November
Location & Remote Working

This is a fully remote contract, with a preference for artists based in Australia or New Zealand.

Artists based elsewhere may also be considered provided they can reliably work within the studio’s Australian production hours and collaborate with the team in real time.

As part of the remote-working assessment, shortlisted candidates may be asked to complete an internet latency and connection speed test to ensure their setup can support the studio’s production pipeline.

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