Environment Artist

SmartRecruiters, Inc.

Adelaide

On-site

AUD 90,000 - 120,000

Full time

2 days ago
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Job summary

Rising Sun Pictures invites applications from an experienced environment artist to join the Environment Department in Australia. You’ll construct photorealistic environments using Houdini with both procedural and handcrafted techniques to meet artistic and technical objectives.

Applicants should demonstrate SOP-based asset generation, familiarity with USD and Solaris, and a broad generalist skill set across modeling, texturing, shading, lighting, and scripting.

Qualifications

  • Proficiency in Houdini.
  • SOPs to produce a procedural asset generator for buildings, trees, etc.
  • Familiarity with USD and Solaris.
  • A generalist skill set across modelling, texturing, shader building, lighting, and scripting.

Responsibilities

  • Produce environment assets and layouts through procedural setups that meet creative and technical requirements.
  • Contribute procedural and handcrafted elements using generalist skills.
  • Collaborate with leads to establish methodology and communicate insights.
  • Understand how your task fits into the larger environment production pipeline.
  • Ensure output data meets downstream requirements and review procedures.
  • Present work for feedback and contribute to departmental development.
  • Provide feedback to improve workflows and tools.
  • Work collaboratively within a team and listen to others.

Skills

Houdini
Procedural assets
USD Solaris
Generalist 3D
Maya Katana Mari
Nuke SpeedTree
ZBrush Gaea
Communication

Tools

Maya
Katana
Mari
Nuke
SpeedTree
Blender
ZBrush
Gaea

Job description

For over three decades, Rising Sun Pictures (RSP) has been delighting and inspiring audiences worldwide with award-winning visual effects and is responsible for creating some of Hollywood’s most memorable screen moments.

RSP’s reputation and leadership makes it a trusted creative partner for major motion picture studios worldwide, with innovation a key component to RSP’s ongoing success.

RSP's recent work includes Sinners, Mickey 17, A Complete Unknown, Thunderbolts*, Sonic The Hedgehog 3, Furiosa: A Mad Max Saga, Deadpool & Wolverine, The Fall Guy, Star Wars: The Acolyte, Knuckles, Indiana Jones and the Dial of Destiny.

Job Description

The Environment Department is seeking skilled environment artists to join our team. As part of the team, you’ll solve large-scale spatial problems collaboratively with procedural and handcrafted approaches — utilising your expertise in Houdini and generalist skills across various applications to construct stunning, photorealistic environments that push the boundaries of complexity, efficiency, and quality.

Responsibilities:
  • Produce environment assets and layouts through procedural setups that meet the creative and technical requirements of your task
  • Contribute procedural and handcrafted elements using generalist skills appropriate to the task
  • Collaborate with leads to establish methodolgy, and communicate insights effectively
  • Ensure you understand how your task fits into the larger shared task of creating a complete environment
  • Ensure output data meets downstream requirements and follow review procedures
  • Present work for feedback and contribute to departmental development
  • Provide feedback to improve workflows and tools
  • Proactively work as a team, listening openly to the ideas of others
Required Skills and Experience:
  • Proficiency in Houdini
  • Sufficient expertise in SOPs to produce a procedural asset generator — e.g. for buildings, trees, etc — that outputs a set of detailed assets based on differing input geometry and/or seeds, and the skills to adjust it based on art direction and technical needs
  • Familiarity with USD and Solaris.
  • A generalist skill set that includes proficiency in several of the following: hard surface modelling, texture painting, shader building, lighting, coding in VEX/Python, and 3D DMP techniques
  • Additional software proficiency in at least one of the following: Maya, Katana, Mari, Nuke, Speed Tree, Blender, Zbrush, and Gaea
  • Strong communication and collaboration skills

A strong showreel will include examples from production and/or personal work, showcasing:

  • Shots/breakdowns/turntables that show the results of procedural setups you’ve created, e.g. buildings, trees, road networks, city layouts, bridges, etc.
  • Single shots that display your generalist work across multiple disciplines, e.g. your modelling, lookdev and layout in one shot.
Additional Information
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At Pitch Black, we celebrate diversity and are committed to creating an inclusive workplace where everyone can thrive. Employment decisions are based on qualifications, skills, experience, and business needs. We provide equal employment opportunities to all applicants and employees without regard to race, colour, religion, creed, sex, sexual orientation, gender identity or expression, age, national or ethnic origin, ancestry, disability, medical condition, genetic information, marital or family status, pregnancy, veteran or military status, citizenship, or any other characteristic protected by applicable federal, state, provincial, or local law.

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