Sr. Technical Artist (AAA)

Volmi – A Virtuos Studio

Lavamünd

Hybrid

EUR 65.000 - 95.000

Vollzeit

Vor 11 Tagen
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Benefits dieser Stelle

Remote work possibility
Flexible scheduling
Paid vacation and sick days
Training and development programs
International studio network

Zusammenfassung

Volmi – A Virtuos Studio is seeking a Senior Technical Artist to lead technical art pipelines for AAA-style environments across PC, consoles, and VR. You will optimize shaders, geometry, and assets, define pipelines, and drive technical documentation.

You will collaborate with artists and engineers, ensure platform compliance, and help push visuals while maintaining performance. Remote‑friendly with options for hybrid work in Austria.

Qualifikationen

  • Strong written and spoken English communication skills.
  • Excellent time-management and organizational abilities.
  • Open-minded, collaborative, and able to learn new tools quickly.
  • Ability to communicate effectively across cultures and disciplines.

Aufgaben

  • Analyze client requirements and research technical solutions for new features and workflows.
  • Create clear, structured technical documentation and guidelines for the art team.
  • Define asset creation standards and optimize geometry, materials, shaders across platforms.
  • Ensure visual quality and performance meet platform requirements; collaborate with the team to deliver high‑quality environment assets.

Kenntnisse

English communication
Time management
Organizational skills
Willingness to learn

Tools

Unreal Engine 5
World Partition
Nanite & Lumen pipelines

Jobbeschreibung

What are you working on?
  • Platforms: PC, Console

Volmi — A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world’s leading game developer, and have become the first Virtuos studio in Eastern Europe.

In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.

Join our team of like‑minded people passionate about a common goal and love for games as a Senior Technical Artist!

For which tasks (responsibilities)?
  • Analyze client requirements and research technical solutions for new features and workflows.
  • Conduct technical research and create clear, structured documentation.
  • Define technical guidelines and asset creation standards for the art team.
  • Optimize geometry, materials, shaders, and assets for performance across platforms.
  • Ensure technical consistency and visual quality according to platform requirements.
  • Collaborate with the team, actively participate in discussions and feedback loops, and deliver high‑quality environment assets.
What kind of professional are we looking for?
  • Proficiency with Unreal Engine 5.
  • Solid understanding of the Nanite and Lumen pipelines.
  • Hands‑on experience with shader setup, World Partition, and technical documentation.
  • Strong and confident English communication skills, both written and spoken.
  • Ability to communicate effectively with people from different cultural and professional backgrounds.
  • Ability to process feedback, identify the most important points, and turn them into actionable improvements.
  • Strong time‑management and organizational skills, with the ability to prioritize tasks and meet deadlines.
  • Open‑mindedness and willingness to learn new tools, technologies, and workflows.
Will be a plus:
  • Previous professional experience working with Unreal Engine 5.
  • Understanding of real‑time rendering constraints across multiple platforms, including PC and consoles.
  • Basic scripting knowledge for tools and workflows using Python, C#, or Blueprints.
Why do we enjoy working here?
  • Work alongside industry veterans;
  • Contribute to the world’s biggest AAA games;
  • Career and professional growth;
  • The possibility of remote work and flexible schedule on corporate equipment.
  • 20 working days of paid vacation and 10 paid sick days;
  • The company provides opportunities for professional advancement, including access to training, workshops, and other learning programs, helping employees develop their skills and knowledge;
  • As part of Virtuos, we offer access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world.
  • Friendly and inspiring atmosphere in the team.
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