Staff VFX Artist

Remotedxb

Dubai

On-site

AED 558,000 - 727,000

Full time

14 days+
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Benefits offered by this job

Equity package
Company-paid medical, dental, vision,
Short/Long-term disability & life_ins
401(k) via Guideline
Take What You Need PTO

Job summary

Believer is seeking a senior VFX Artist to lead high-end Unreal-based visual effects for its games. You will collaborate with the Creative Director, Art Directors, and design leads to shape game feel, mechanics, and character identity, while building robust VFX workflows and reusable tools.

The role requires 8+ years in game VFX, a strong portfolio, deep Unreal/Niagara expertise, and knowledge of rendering pipelines. Equity, comprehensive benefits, and a global team await.

Qualifications

  • 8+ years of professional VFX experience in the video game industry.
  • Portfolio showing high-quality stylized effects and experience owning direction.
  • Deep experience with Unreal and Niagara (blueprints, custom material networks, shaders, sprite sheets, post-process fx, physics simulation).
  • Understanding of rendering pipelines (forward and deferred), lighting systems, and performance optimization.
  • Knowledge of Houdini, Substance Designer, and Maya.

Responsibilities

  • Use Unreal to create stunning 2D and 3D visual effects that align with the artistic vision.
  • Work with the Creative Director, Art Directors, and design leads on how VFX supports game feel, mechanics, and character identity.
  • Build and improve VFX workflows and tools in line with the pipeline.
  • Solve complex VFX and rendering problems and create reusable systems and documentation.
  • Review and approve VFX assets to ensure quality and stylized aesthetic.

Skills

Portfolio ownership
VFX leadership

Tools

Unreal Engine
Niagara
Houdini
Substance Designer
Maya

Job description

Responsibilities
  • Use Unreal to create stunning 2D and 3D visual effects that align with the artistic vision
  • Work with the Creative Director, Art Directors, and design leads on how VFX supports game feel, mechanics, and character identity
  • Build and improve VFX workflows and tools in line with the pipeline
  • Solve complex VFX and rendering problems and create reusable systems and documentation
  • Review and approve VFX assets to ensure quality and stylized aesthetic
Requirements
  • 8+ years of professional VFX experience in the video game industry
  • Portfolio showing high-quality stylized effects and experience owning direction
  • Deep experience with Unreal and Niagara (blueprints, custom material networks, shaders, sprite sheets, post-process fx, physics simulation)
  • Understanding of rendering pipelines (forward and deferred), lighting systems, and performance optimization
  • Knowledge of Houdini, Substance Designer, and Maya
Benefits
  • Annual salary range: $152,000-$198,000 USD
  • Equity package
  • 100% company-paid medical, dental, vision, short-term disability, long-term disability, and life insurance
  • 401(k) via Guideline
  • 10 observed holidays, 10 days for Winter Break, and "Take What You Need" PTO policy
About the Company

Believer is a global games company with developers all over the world, headquartered in Los Angeles, California, dedicated to creating player-centric games and worlds.

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