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Senior Technical Animator

Sperasoft

Abu Dhabi

On-site

AED 120,000 - 200,000

Full time

30+ days ago

Job summary

A leading game development studio is seeking a Senior Technical Animator in Abu Dhabi to design and implement animation systems for AAA projects. The ideal candidate should have advanced knowledge of Unreal Engine and experience with Maya. Join a collaborative team that offers a friendly environment and flexible working arrangements.

Benefits

Learning & Development opportunities
Flexible working hours
Snacks and fruits available
Friendly team atmosphere

Qualifications

  • Advanced knowledge of animation systems in Unreal Engine.
  • Proficient in using DCC packages for rig creation.
  • Experience with character infrastructure creation is a plus.

Responsibilities

  • Design and implement in-game animation systems.
  • Create body and facial rigs using industry-standard tools.
  • Work with procedural animation and control rigs.

Skills

Advanced knowledge of Unreal Engine
Advanced knowledge of Maya
Strong understanding of Python or other .Net languages
AAA project experience in technical animator position
Experience with in-game animation controlling systems
Understanding facial animation systems
Self-motivation
Good communication skills
Team-player attitude

Tools

Maya
Motion Builder
Job description
Overview

Sperasoft is hiring a Senior Technical Animator to work on an exciting AAA+ project. Working with various elements of the game environment, such as animation trees, blend spaces, and asset dependencies, you will contribute to the seamless integration of animations within the game world. Your expertise in managing and optimizing animation systems will be crucial in delivering high-quality and immersive experiences for our players.

If you are passionate about animation, possess a strong technical background, and thrive in a fast-paced and collaborative environment, we invite you to join our team as a Technical Animator and be part of creating extraordinary gaming experiences.

Responsibilities
  • Design and work with in game animation systems: state machines, pose matching
  • Creating body and facial rigs using DCC packages like Maya and Motion Builder
  • Work with in engine procedural animation systems like physical assets
  • Work with Unreal control rig system
  • Scripting: Animation tools
  • Obtaining Lead Artists guidance and approval as required to advance tasks
  • Contributing to the team-oriented environment
Requirements
  • Advanced knowledge of Unreal Engine
  • Advanced knowledge of Maya. Motion Builder will be a big plus
  • Strong understanding of Python or other .Net languages
  • AAA project experience in technical animator position
  • Experience of working with in game animation controlling systems like locomotion, climbing and others
  • Experience of working with character infrastructure creation: character builder, prop managers and others
  • Understanding facial animation systems based on FACS
  • Understanding object-oriented approach
  • Self-motivation, good communication skills, and a great team-player attitude
  • Ability to receive constructive feedback
Benefits
  • Working with an international team of world-class professionals on exciting and challenging projects
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines
  • Friendly team and a family-like environment

Role Information : EN

Studio : Sperasoft

Location : West Asia, United Arab Emirates, Abu Dhabi

Area of Work : Art Services

Service : Create

Employment Type : Full-time, Permanent

Working Pattern : On-site

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