Any Graduation(), Master of Technology/Engineering
Nationality
Any Nationality
Vacancy
1 Vacancy
Job Description
The Senior Curriculum Developer - Aerospace will be responsible to design educational materials such as digital content (videos & presentations), lesson plans, textbooks, and all other forms of educational content with hands-on activities that clearly communicate aerospace, space science, and technology to different student age groups (6-18).
Responsibilities
- Collaborate with educators and subject matter experts of various fields to ensure materials align with educational standards.
- Create interactive demonstrations and projects on key space engineering concepts like propulsion, rocketry, and spacecraft design.
- Lead workshops and outreach events in schools and community organizations, engaging students in immersive learning.
- Train educators and outreach specialists to effectively deliver space-related programs.
- Partner with internal teams to utilize company resources and facilities for outreach activities like student tours and demonstrations.
- Assess and improve educational programs based on feedback and data analysis.
- Stay current with advancements in space science and education, integrating new trends and technologies into outreach efforts.
Qualifications
- B.E. (or) B.Tech. (or) M.E. (or) M.Tech. (or) M.S. in Aerospace Engineering (or) related field.
- Should have 4 or more years of relevant experience.
- Skilled and should have worked on UAV/RC planes, aerial robotics, avionics, drone building, aeromodelling, mechanics, 3D modelling & prototyping, spacecraft designing, and related fields.
Skill Sets
- Working knowledge of real-life aerospace-related machineries/components and making miniature models or downsized versions of the same for training school children.
- Propulsion systems & turbines, model rockets, wind tunnels: Building and launching rockets to teach propulsion and aerodynamics, demonstrating aerodynamic principles using small wind tunnels.
- Spacecraft design: Demonstrating spacecraft components and design.
- Tools: Satellite kits, rover models, robotics kits.
- Flight simulators & VR: Using simulators for flight dynamics and space missions, including flight simulation software and VR headsets.
- Space robotics & drones, gliders: Introducing space robotics and drones for planetary exploration.
- CubeSats & electronics: Teaching small satellite design (CubeSat kits, Arduino) and electronic components.
- Materials science: Showing material testing for spacecraft.
- Space environment simulators: Demonstrating vacuum and radiation conditions.
- Rocket fuel & chemistry: Teaching safe chemical reactions & simple rocket propulsion kits.
- Experience working with 3D modelling software and prototyping tools, including 3D printers.
- Basic working/teaching experience in any area of coding robotics, basic electronics, and STEM-related technologies.