Senior Cross-Platform Rendering Engineer - Remote

Zero Labs

Abu Dhabi

Remote

AED 180,000 - 300,000

Full time

2 days ago
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Job summary

Zero Labs is seeking a Senior Cross Platform Rendering Specialist to optimize rendering performance, ensure visual consistency, and enhance graphics quality across multiple OSes and devices. This full-time, 100% remote role involves developing rendering solutions, diagnosing platform-specific issues, and collaborating with distributed engineering teams to deliver smooth, responsive experiences.

The ideal candidate has 5–8 years in graphics programming, deep knowledge of rendering pipelines, and

Qualifications

  • Bachelor's degree in Computer Science, Software Engineering, Computer Graphics, or a related technical field.
  • At least 5–8 years of experience in graphics programming, rendering engineering, application development, or cross-platform software development.
  • Strong understanding of rendering pipelines, rasterization, compositing, frame scheduling, and graphics performance optimization.
  • Experience with technologies such as OpenGL, Vulkan, DirectX, Metal, WebGL, WebGPU, or comparable graphics APIs.
  • Familiarity with rendering engines and frameworks such as Unity, Unreal Engine, Qt, Flutter, or other cross-platform technologies.
  • Proficiency in languages such as C++, C#, Rust, JavaScript, or TypeScript, depending on the target platform.
  • Experience with GPU profiling, graphics debugging, shader optimization, and memory management.
  • Knowledge of operating system differences, hardware capabilities, display characteristics, and graphics compatibility.
  • Strong analytical, debugging, problem-solving, and communication skills.
  • Ability to collaborate effectively with distributed teams in a fully remote environment.

Responsibilities

  • Design, develop, and optimize rendering systems for applications running across multiple platforms and device types.
  • Ensure consistent visual output, layout behavior, and graphics performance across operating systems, browsers, and hardware configurations.
  • Investigate rendering defects, visual inconsistencies, frame drops, graphical artifacts, and platform-specific compatibility issues.
  • Optimize rendering pipelines, frame timing, resource management, and GPU utilization.
  • Work with graphics APIs, rendering engines, and frameworks to improve visual quality and performance.
  • Analyze CPU and GPU bottlenecks using profiling, debugging, and graphics diagnostic tools.
  • Collaborate with UI engineers, graphics programmers, designers, and quality assurance teams to resolve rendering challenges.
  • Develop automated rendering tests and visual regression checks to maintain consistent output across supported platforms.
  • Evaluate cross-platform graphics technologies and recommend appropriate implementation strategies.
  • Document rendering standards, performance benchmarks, compatibility requirements, and technical solutions.

Skills

Cross-platform rendering
Graphics debugging
Shader optimization
GPU profiling
C++
C#
Rust
JavaScript
TypeScript
OpenGL
Vulkan
DirectX
Metal
WebGL
WebGPU
Unity
Unreal Engine
Qt
Flutter

Education

Bachelor's degree in Computer Science, Software Engineering, Computer Graphics, or a related technical field

Tools

OpenGL
Vulkan
DirectX
Metal
WebGL
WebGPU
Unity
Unreal Engine
Qt
Flutter

Job description

Zero Labs is seeking a Senior Cross Platform Rendering Specialist to optimize rendering performance, ensure visual consistency, and enhance graphics quality across multiple OSes and devices. This full-time, 100% remote role involves developing rendering solutions, diagnosing platform-specific issues, and collaborating with distributed engineering teams to deliver smooth, responsive experiences.

The ideal candidate has 5–8 years in graphics programming, deep knowledge of rendering pipelines, and

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