Remote Game Developer: AI Training & Debugging Challenges

Synthires

Dubai

Remote

AED 126,000 - 354,000

Full time

24 hours ago
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Job summary

Synthires is seeking game developers for a remote project focused on evaluating and advancing AI capabilities in game creation and interaction. You will apply hands-on game development expertise to help train next-generation AI systems by creating realistic debugging and gameplay feature challenges.

Developers from AAA, indie studios, solo projects, and serious hobbyists are encouraged to apply. Proficiency with at least one major engine (Unity, Godot, Unreal) and scripting languages is required

Qualifications

  • Experience in game development across AAA, indie, or hobby projects.
  • Strong portfolio or published work demonstrating skills.
  • Proficiency with at least one major engine (Unity/Godot/Unreal) and scripting languages.

Responsibilities

  • Design and build small-scale game projects or scenes using major engines.
  • Integrate realistic gameplay bugs requiring playtesting and analysis.
  • Develop complex gameplay feature challenges across multiple systems.
  • Draft clear task briefs reflecting real-world instructions from players/designers.
  • Create reference solutions for bug fixes and feature implementations.
  • Define detailed success criteria including input sequences and states.
  • Conduct end-to-end playtesting to ensure tasks are solvable.

Skills

Game development
Portfolio
Game engines (Unity/Godot/Unreal)
Scripting languages (C#/GDScript/C++)
Bug fixing & debugging
Playtesting
Communication skills

Tools

Unity Editor
Godot Editor
Unreal Editor
Editor tools
Scene management
Debugging utilities

Job description

Synthires is seeking game developers for a remote project focused on evaluating and advancing AI capabilities in game creation and interaction. You will apply hands-on game development expertise to help train next-generation AI systems by creating realistic debugging and gameplay feature challenges.

Developers from AAA, indie studios, solo projects, and serious hobbyists are encouraged to apply. Proficiency with at least one major engine (Unity, Godot, Unreal) and scripting languages is required

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