Game Level designer

Sheba Joy

United Arab Emirates

Hybrid

AED 156,000 - 246,000

Full time

3 days ago
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Job summary

SHEBA JOY is seeking a passionate Game Level Designer to craft engaging, balanced levels, prototype gameplay, and ensure smooth narrative flow. You will concept, build, and iterate levels to deliver compelling experiences.

The role emphasizes Unity proficiency, strong scripting basics, and clear design communication with multidisciplinary teams. Remote-friendly policy and flexible hours are available.

Qualifications

  • 5+ years of professional level design on shipped titles.
  • Experience shipping titles with level design focus.
  • Experience prototyping and playtesting.

Responsibilities

  • Develop level concepts, layouts, and flowcharts based on game mechanics and narrative requirements.
  • Build playable prototypes (greybox stages) to iterate on pacing, difficulty, and player guidance.
  • Implement levels using Unity engine and level editors.

Skills

Level design
Game mechanics
Pacing & flow
Communication

Education

Bachelor’s degree in game design/related field

Tools

Unity
Level editors
Scripting/blueprint

Job description

At SHEBA JOY, we strive to be the best in the industry. We believe in making games that are not only entertaining but also add value to people's lives. Our mission is to create games that leave a lasting impact on the players' experiences

We’re seeking a passionate Game Level Designer with +1 years of experience to join our design team. In this role, you will conceptualize, prototype, and build levels that deliver compelling gameplay experiences, balanced challenges, and seamless narrative flow.

Key Responsibilities
  • Develop level concepts, layouts, and flowcharts based on game mechanics and narrative requirements.
  • Build playable prototypes(“greybox” stages) to iterate on pacing, difficulty, and player guidance.
  • Implement levels using our in-house/third-party engine (Unity).
Documentation & Communication

Produce clear level design documents, diagrams, and playtest notes.

Present level concepts and iteration updates to stakeholders and leadership.

Required Qualifications

Experience: Minimum 5 years of professional level design experience on shipped titles.

Technical Skills

Proficient with a game engine (Unity), including level editors and scripting/blueprint tools.

Strong grasp of game mechanics, pacing, and level flow principles.

Familiarity with basic scripting or visual scripting for gameplay events.

Excellent written and verbal communication skills.

Proven ability to write clear, concise design documents and present to multidisciplinary teams.

Problem-Solving

Creative thinker with strong analytical skills; able to diagnose design issues and propose effective solutions.

Comfortable working within technical and scheduling constraints.

Education

Bachelor’s degree in Game Design, Interactive Media, Computer Science, or related field (or equivalent professional experience).

Flexible hours and remote-friendly policy.

Sheba Joy is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

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