Economy Designer

Sheba Joy

Dubai

Remote

AED 120,000 - 180,000

Full time

3 days ago
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Benefits offered by this job

Competitive salary
Remote-friendly policy

Job summary

Sheba Joy in Dubai is seeking a Mobile Game Economy Designer to own currencies, progression, and monetization systems for live-service mobile titles. You will collaborate with Product, Analytics, Art, Engineering, and Live Ops to create fair, engaging economies that boost retention and revenue.

Responsibilities include designing economy architecture, tuning balances, analyzing data, developing soft-paywall mechanics, and supporting live events.

Qualifications

  • 2+ years designing and tuning live-service mobile game economies.
  • Proficiency with spreadsheets (Excel/Google Sheets) and SQL or similar querying.
  • Ability to craft progression curves and reward loops that are rewarding and sustainable.
  • Deep understanding of free-to-play monetization and player psychology.

Responsibilities

  • Economy Architecture: design core economy systems (currencies, progression, monetization, timers, energy, loot).
  • Balancing & Tuning: establish tuning frameworks and balance progression curves.
  • Data Analysis: use analytics to assess economic health and identify bottlenecks.
  • Monetization Strategy: develop pricing, offers, events, and soft-paywalls.
  • Live Operations Support: tune economies during events, promotions, and feedback cycles.
  • Player Segmentation: apply A/B testing and cohort analyses to validate changes.
  • Documentation & Communication: maintain design docs, spreadsheets, and materials for stakeholders.

Skills

Game economy design
Data analysis
Spreadsheets
Monetization
Collaboration
Player psychology

Education

Bachelor's degree in Game Design or related field

Tools

SQL
Unity Analytics

Job description

Location: Dubai Silicon Oasis, United Arab Emirates

Employment Type: Full-time - Remote

As our Mobile Game Economy Designer, you will own the design and balance of in-game currencies, progression systems, monetization mechanics, and reward loops. You’ll collaborate closely with Product, Analytics, Art, Engineering, and Live Operations to ensure a cohesive, fair, and compelling economic experience that drives player engagement, retention, and revenue.

Key Responsibilities
  • Economy Architecture: Design and iterate on core economy systems (e.g., currencies, virtual goods, progression, timers, energy systems, gacha/loot boxes).
  • Balancing & Tuning: Establish tuning frameworks and perform regular balancing to maintain healthy player progression curves.
  • Data Analysis: Use analytics to assess economic health, identify bottlenecks or exploits, and recommend adjustments.
  • Monetization Strategy: Develop pricing, offers, special events, and soft-paywall mechanics that optimize long-term monetization while preserving player goodwill.
  • Live Operations Support: Provide rapid-response economy tuning during events, promotions, and player feedback cycles.
  • Player Segmentation: Apply A/B testing and cohort analyses to validate economic changes and understand player sensitivities.
  • Documentation & Communication: Maintain clear, up-to-date design docs, spreadsheets, and presentation materials for stakeholders.
Qualifications
  • Experience: 2+ years designing and tuning live-service mobile game economies, with at least one shipped title.
  • Analytical Skills: Proficiency with spreadsheets (Excel, Google Sheets) and familiarity with SQL or similar querying for data pulls.
  • Balance & Fairness: Demonstrated ability to craft progression curves and reward loops that feel both rewarding and sustainable.
  • Monetization Acumen: Deep understanding of free-to-play monetization models and player psychology.
  • Collaboration: Strong cross-disciplinary communicator, comfortable presenting to Product, QA, and Executive teams.
  • Passion for Games: Avid mobile gamer who keeps up with market trends, competitor features, and emerging F2P strategies.
Nice-to-Haves
  • Experience with live-ops tools (e.g., Unity Analytics, deltaDNA, GameAnalytics, or proprietary dashboards).
  • Basic knowledge of Unity
  • Familiarity with user acquisition metrics (LTV, ARPDAU, retention) and their interplay with economy design.
  • Background in psychology, behavioral economics, or related fields.
Education
  • Bachelor’s degree in Game Design, Interactive Media, Computer Science, or related field (or equivalent professional experience).
What We Offer
  • Competitive salary and performance bonuses.
  • Flexible hours and remote-friendly policy.

Sheba Joy is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

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