As an Art Intern, you will create content for the game, focusing on existing and new features. You will be part of a game development team and collaborate with the game artists of the project. You will also be exposed to the daily production and process of a free-to-play mobile title.
Responsibilities:
Learn and respect the artistic direction established (references, documents, etc.)
Determine the objects and environments required, and adjust the work according to the story and gameplay (Game design documents)
Plan, with your immediate supervisor, the objects and environment to be created
Create objects and environments by choosing the quality to achieve vs the importance in the game and technical constraints
Have the objects and environments validated by your mentor
Verify the quality of objects and environments once imported into the game, and make improvements when necessary
Correct the bugs identified by the testers
Any other ad-hoc duties, if necessary
QUALIFICATIONS
Good knowledge of Photoshop
Good knowledge of the technical art constraints
Expert on UV, Zbrush
Ability to accept criticism, with good artistic sense and traditional art background
Creative, with an eye for details
An interest or experience in pixel art would be an advantage
Knowledge of Unity 2D Animation would be an advantage
Good communication and interpersonal skills
A passion to innovate, and the drive to go beyond what is directly asked of you