Senior UI/UX Designer (Game Interfaces)

Placements24

Mossel Bay

On-site

ZAR 600,000 - 900,000

Full time

11 days ago

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Benefits offered by this job

Competitive salary and bonuses
Health, dental, and vision insurance
Generous paid time off
Professional growth opportunities
Vibrant, creative culture in MosselBay
Relocation assistance available
Access to modern design tools

Job summary

Placements24 in Mossel Bay seeks a Senior UI/UX Designer to craft intuitive interfaces for upcoming titles. You will lead UI/UX from menus to HUDs, collaborating with designers, artists and programmers to translate gameplay into elegant experiences.

You bring 5+ years in game UI/UX, a strong portfolio, and proficiency with Figma, Adobe XD and Sketch. Relocation support and a creative, fast-paced team await in a scenic coastal setting.

Qualifications

  • Minimum 5 years in UI/UX, with strong game dev focus.
  • Strong portfolio with game UI/UX.
  • Proficiency with Figma, XD, Sketch.
  • Solid understanding of user-centred design, IA, and interaction design.
  • Experience creating UI assets for game engines (Unity/Unreal).

Responsibilities

  • Lead the design and implementation of UI/UX for video games, ensuring intuitive and accessible interfaces aligned with game art direction.
  • Create wireframes, mockups, prototypes, and user flow diagrams to communicate design ideas and journeys.
  • Conduct user research, usability testing, and gather player feedback to iterate designs.
  • Collaborate with game designers, artists, and engineers to integrate UI elements into the game.
  • Define and maintain UI style guides, asset libraries, and design documentation.
  • Optimize UI performance and ensure responsiveness across platforms/resolutions.
  • Mentor junior UI/UX designers with guidance and feedback.
  • Stay informed about trends and best practices in game UI/UX design.
  • Advocate for the player experience throughout development.

Skills

User-centered design
Information architecture
Interaction design
Visual design
Communication

Education

Bachelor's in Design/HCI

Tools

Figma
Adobe XD
Sketch
Unity UI/UMG

Job description

About the Role

Our client, a highly regarded game development studio situated in the scenic coastal town of Mossel Bay, Western Cape, is seeking a talented Senior UI/UX Designer to craft intuitive and engaging user interfaces for their upcoming titles. This role is central to ensuring a seamless and enjoyable player experience, from initial menu navigation to in-game HUDs and complex systems. You will take ownership of the user interface design process, translating game design requirements and player needs into elegant, functional, and aesthetically pleasing interfaces. This position requires a deep understanding of user-centered design principles, a strong visual design sensibility, and the ability to collaborate effectively with cross‑functional teams, including game designers, artists, and programmers. Join our passionate team in Mossel Bay and play a key role in shaping the player's journey through our immersive game worlds.

Key Responsibilities
  • Lead the design and implementation of user interfaces (UI) and user experience (UX) for video games, ensuring they are intuitive, accessible, and aesthetically aligned with game art direction.
  • Create wireframes, mockups, prototypes, and user flow diagrams to effectively communicate design ideas and user journeys.
  • Conduct user research, usability testing, and gather player feedback to iterate and improve UI/UX designs.
  • Collaborate closely with game designers, artists, and engineers to integrate UI elements seamlessly into the game.
  • Define and maintain UI style guides, asset libraries, and design documentation.
  • Optimize UI performance and ensure responsiveness across different platforms and resolutions.
  • Mentor junior UI/UX designers, providing guidance and feedback.
  • Stay informed about the latest trends and best practices in game UI/UX design.
  • Advocate for the player experience throughout the development process.
Requirements
  • A minimum of 5 years of professional experience in UI/UX design, with a significant focus on game development.
  • A strong portfolio showcasing exceptional game UI/UX design work, including examples of wireframes, prototypes, and final interfaces.
  • Proficiency with industry-standard design and prototyping tools such as Figma, Adobe XD, Sketch, or similar.
  • Solid understanding of user-centered design principles, information architecture, and interaction design.
  • Experience with creating and managing UI assets for game engines (e.g., Unity UI, Unreal Engine UMG).
  • Excellent visual design skills, with a keen eye for layout, typography, color, and iconography.
  • Strong communication, presentation, and interpersonal skills.
  • Ability to work effectively in a team-oriented, fast-paced development environment.
  • Bachelor's degree in Design, Human-Computer Interaction, or a related field, or equivalent professional experience.
Benefits
  • Competitive salary and performance-based bonuses.
  • Comprehensive health, dental, and vision insurance.
  • Generous paid time off and flexible work arrangements.
  • Opportunities for professional growth and skill development.
  • A vibrant and creative work culture in the beautiful coastal setting of Mossel Bay.
  • Relocation assistance available.
  • Access to modern design tools and resources.
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