About the Role
Our client, a fast-growing mobile game studio known for its engaging and innovative titles, is seeking a visionary Lead UX/UI Designer to shape the player experience for their upcoming projects. Based in **Mossel Bay, Western Cape**, this role is central to creating intuitive, accessible, and visually appealing user interfaces that enhance player engagement and retention. You will lead a team of UX/UI designers, collaborate closely with product managers, artists, and engineers, and champion user-centered design principles throughout the development lifecycle. The ideal candidate possesses a strong understanding of mobile user behavior, a passion for elegant design solutions, and a proven track record of delivering successful user experiences in the gaming industry. Join us in **Mossel Bay** and help define the future of mobile gaming through exceptional design.
Key Responsibilities
- Lead the UX/UI design team, setting the vision and standards for user experience and interface design across all mobile game projects.
- Conduct user research, usability testing, and competitor analysis to inform design decisions.
- Create wireframes, user flows, prototypes, and high-fidelity mockups for game interfaces.
- Collaborate with cross-functional teams (product, art, engineering) to ensure seamless integration of UX/UI designs.
- Champion user-centered design principles and advocate for the player throughout the development process.
- Develop and maintain a consistent design language and style guide for all game UIs.
- Mentor and guide junior UX/UI designers, fostering their professional development.
- Stay current with the latest trends and best practices in mobile UX/UI design and the Arts & Entertainment sector.
- Iterate on designs based on player feedback, analytics, and testing results.
Requirements
- Minimum of 6 years of experience in UX/UI design, with at least 2 years in a lead or senior role, preferably within the mobile gaming or interactive Arts & Entertainment industry.
- Proven experience designing intuitive and engaging user interfaces for mobile applications or games.
- Proficiency in industry-standard design and prototyping tools (e.g., Figma, Adobe XD, Sketch, InVision).
- Strong understanding of user-centered design methodologies, usability principles, and interaction design.
- Experience conducting user research and usability testing.
- Excellent communication, presentation, and interpersonal skills.
- Ability to manage multiple projects simultaneously and meet deadlines.
- A portfolio demonstrating successful UX/UI design projects, with a focus on mobile games.
- Bachelor's degree in Design, Human-Computer Interaction, Psychology, or a related field, or equivalent practical experience.
Benefits
- Competitive salary package, commensurate with experience and leadership skills.
- Comprehensive medical, dental, and vision insurance.
- Generous paid time off and company holidays.
- Opportunities for professional growth and development, including relevant courses and conferences.
- A creative and collaborative work environment located in **Mossel Bay, Western Cape**.
- Flexible working hours to support work-life balance.
- Performance-based bonuses.
- Team-building activities and a positive workplace culture.