Senior Technical Game Designer — Hybrid (Remote)

Placements24

Paarl

Hybrid

ZAR 600,000 - 900,000

Full time

32 hours ago
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Benefits offered by this job

Health insurance
Performance bonuses
Paid time off
Professional development

Job summary

Placements24 seeks a Senior Technical Game Designer in Stellenbosch to lead the design and implementation of core gameplay systems within a real-time engine. You will prototype, iterate, and balance features while working with programmers, artists, and other designers to polish gameplay.

You will mentor junior designers, create thorough design documents, and stay abreast of industry trends to inform decisions.

Qualifications

  • Bachelor's degree in Game Design, Computer Science or related field, or equivalent experience.
  • 5+ years of experience in game design with focus on systems and mechanics.
  • Experience designing and implementing complex game systems for shipped titles.
  • Proficiency in scripting languages (Lua, Python, C#) for rapid prototyping.
  • Strong understanding of development pipelines and tools (Unreal/Unity).
  • Excellent analytical and problem-solving skills with keen attention to balance.

Responsibilities

  • Design, document, and prototype core game systems and mechanics.
  • Collaborate with programmers to implement features with clear technical specs.
  • Balance systems to create fair, engaging player experiences across difficulties.
  • Create design documents, flowcharts, and spreadsheets to communicate intent.
  • Mentor junior designers and contribute to team growth.
  • Conduct playtests, gather feedback, and iterate designs.

Skills

Game design
Lua scripting
Python scripting
C# scripting
Unreal Engine
Unity
Documentation
Mentoring
Problem solving

Education

Bachelor's degree in Game Design

Tools

Unreal Engine Blueprints
Unity

Job description

Placements24 seeks a Senior Technical Game Designer in Stellenbosch to lead the design and implementation of core gameplay systems within a real-time engine. You will prototype, iterate, and balance features while working with programmers, artists, and other designers to polish gameplay.

You will mentor junior designers, create thorough design documents, and stay abreast of industry trends to inform decisions.

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