About the Role
Our client, a prominent developer of cutting‑edge interactive entertainment, is seeking a highly skilled Senior Technical Artist to enhance their art pipeline and optimize 3D assets for their ambitious projects in Soweto. This role serves as a critical bridge between art and engineering, focusing on developing efficient workflows, troubleshooting technical art challenges, and ensuring the seamless integration of high-quality assets into the game engine. You will work closely with artists and programmers to implement best practices for modeling, texturing, rigging, and performance optimization. The ideal candidate possesses a deep understanding of 3D art pipelines, scripting, and game engine technology, with a proven ability to solve complex technical problems. This is a unique opportunity to contribute to the creation of visually stunning and technically sound game experiences, playing a key role in the development process. We are looking for a proactive problem-solver and a collaborative team player to join us in Soweto.
Key Responsibilities
- Develop, maintain, and improve art pipelines for 3D asset creation, ensuring efficiency and quality.
- Optimize 3D assets (models, textures, materials) for real-time rendering in game engines, focusing on performance and memory usage.
- Create and implement shaders, materials, and lighting setups to achieve desired visual fidelity.
- Develop tools and scripts (e.g., Python, MEL) to automate art tasks and streamline workflows.
- Troubleshoot and resolve technical art issues encountered during production.
- Collaborate with artists to provide technical guidance on asset creation, ensuring they meet pipeline requirements.
- Work with programmers to integrate art assets and implement technical features.
- Stay current with game engine advancements (e.g., Unreal Engine, Unity) and industry best practices for technical art.
Requirements
- Bachelor's degree in Computer Graphics, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of experience as a Technical Artist, with a strong portfolio showcasing pipeline development, asset optimization, and shader work.
- Proficiency in 3D modeling and texturing software (e.g., Maya, 3ds Max, ZBrush, Substance Painter).
- Expertise in one or more game engines (Unreal Engine, Unity).
- Strong scripting skills (e.g., Python, MEL, HLSL) for pipeline automation and tool development.
- Excellent understanding of PBR workflows and real-time rendering techniques.
- Strong problem-solving abilities and a keen eye for detail.
- Excellent communication and teamwork skills, crucial for collaboration in Soweto.
Benefits
- Our client offers a competitive salary and a comprehensive benefits package, including medical, dental, and vision coverage.
- Opportunities for professional development, training, and attending industry conferences are provided.
- Access to cutting-edge development tools and hardware is guaranteed.
- A challenging yet rewarding work environment awaits in Soweto.
- Potential for performance-based bonuses and significant career progression within the company.
- Generous paid time off and holiday allowances.
- Join a studio dedicated to pushing the boundaries of interactive entertainment technology.