Senior Sound Designer

Placements24

Richards Bay

Hybrid

ZAR 827,000 - 1,240,000

Full time

4 days ago
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Benefits offered by this job

Competitive rate
Hybrid work
Future opportunities

Job summary

Placements24 seeks a Senior Sound Designer for a contract role based in Richards Bay. You will create, mix, and implement immersive audio for interactive media and entertainment, collaborating with game designers, directors, and composers to craft a compelling sonic landscape.

Applicants should have a proven track record as a sound designer with a strong portfolio and hands-on experience with major DAWs and game audio middleware.

Qualifications

  • Proven professional sound designer with a strong portfolio.
  • Proficiency in DAWs: Pro Tools, Logic Pro, or Cubase.
  • Solid understanding of acoustics and psychoacoustics.

Responsibilities

  • Design, record, edit, and mix high-quality sound effects and Foley.
  • Implement audio assets into game engines or development platforms.
  • Collaborate with cross-functional teams to define and achieve the sonic vision.
  • Manage and organize audio assets for efficient workflow and integration.
  • Troubleshoot and resolve audio issues during development and post-production.

Skills

Sound design
DAW expertise
Critical listening
Team collaboration

Tools

Pro Tools
Logic Pro
Cubase
Wwise
FMOD

Job description

About the Role

Our client, a leader in the Arts & Entertainment sector, is seeking a highly skilled Senior Sound Designer for a contract position based in Richards Bay. This role involves creating, mixing, and implementing immersive audio experiences for interactive media and entertainment projects. You will collaborate with game designers, directors, and composers to achieve a cohesive and impactful sonic landscape. This is an exciting opportunity for an experienced professional to contribute to award-winning productions and push the boundaries of audio storytelling in a dynamic and creative studio environment.

Key Responsibilities
  • Design, record, edit, and mix high-quality sound effects, ambient audio, and Foley for various media.
  • Implement audio assets into game engines or other development platforms.
  • Collaborate with cross-functional teams to define and achieve the desired sonic vision for projects.
  • Manage and organize audio assets, ensuring efficient workflow and integration.
  • Troubleshoot and resolve audio-related technical issues during development and post-production.
Requirements
  • Proven professional experience as a Sound Designer, with a portfolio showcasing exceptional audio work.
  • Expertise in digital audio workstations (DAWs) such as Pro Tools, Logic Pro, or Cubase.
  • Strong understanding of audio principles, acoustics, and psychoacoustics.
  • Experience with game audio middleware (e.g., Wwise, FMOD) is highly desirable.
  • Excellent critical listening skills and attention to detail.
Benefits
  • Competitive contract rate commensurate with experience.
  • Opportunity to work on high-profile projects in the Arts & Entertainment industry.
  • Exposure to cutting-edge audio technologies and methodologies.
  • Flexible hybrid work arrangement.
  • Potential for future contract extensions or full-time opportunities based on project needs and performance.
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