Lead Game Designer: System Design (Remote, High Impact)

Placements24

Stellenbosch

Hybrid

ZAR 900,000 - 1,300,000

Full time

5 days ago
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Benefits offered by this job

Fully remote work
Performance bonuses
Professional growth opportunities

Job summary

Placements24 is seeking a Lead Game Designer (System Design) to steer core gameplay systems for upcoming titles in a fully remote setup. You will lead a team of system designers, translate creative visions into scalable game mechanics, and collaborate with cross-functional leads to deliver balanced experiences.

The ideal candidate brings deep expertise in system design, player psychology, and a track record of shipped titles, with proficiency in Unity or Unreal Engine and strong remote-work

Qualifications

  • Extensive experience as a Game Designer with a focus on systems design.
  • Proven leadership and team management experience.
  • Strong understanding of game mechanics, progression, and balancing.
  • Experience with Unity or Unreal Engine.
  • Excellent analytical and communication skills.
  • Ability to work effectively in a remote setting.

Responsibilities

  • Lead the design and implementation of core game systems (combat, progression, economy, AI).
  • Mentor and manage a team of system designers.
  • Collaborate with Art, Engineering, and Production leads for cohesive development.
  • Create detailed design docs, specs, and flowcharts.
  • Prototype and iterate on systems to test balance and player experience.
  • Analyze player data to inform design decisions and improvements.
  • Ensure technical feasibility and performance of systems.

Skills

System design
Leadership
Remote collaboration
Analytical thinking
Player psychology

Education

Bachelor's degree in Game Design/CS

Tools

Unity
Unreal Engine

Job description

Placements24 is seeking a Lead Game Designer (System Design) to steer core gameplay systems for upcoming titles in a fully remote setup. You will lead a team of system designers, translate creative visions into scalable game mechanics, and collaborate with cross-functional leads to deliver balanced experiences.

The ideal candidate brings deep expertise in system design, player psychology, and a track record of shipped titles, with proficiency in Unity or Unreal Engine and strong remote-work

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