About the Role
Our client, a highly respected name in the Arts & Entertainment industry, is actively seeking a Senior Character Rigger to join their talented team in Mossel Bay, Western Cape . This pivotal role involves the creation of sophisticated and functional control rigs for complex character models, enabling animators to bring them to life with fluidity and expressiveness. You will be instrumental in establishing rigging pipelines, ensuring efficiency and high-quality results for our character animation department. We are looking for a meticulous and technically adept artist with a deep understanding of anatomy, animation principles, and advanced rigging techniques. This position offers a unique opportunity to contribute to groundbreaking projects and elevate the performance of our digital characters.
Key Responsibilities
- Develop complex and intuitive control rigs for a wide range of character models, including humans, creatures, and props.
- Implement deformation techniques and skinning for realistic and believable character movement.
- Collaborate closely with character modelers and animators to understand their needs and ensure seamless integration of rigs.
- Troubleshoot and optimize rigs to ensure smooth performance and efficient animation workflows.
- Establish and maintain rigging pipelines and best practices within the studio.
- Create technical documentation for rigging processes and tools.
- Develop custom rigging tools and scripts to improve efficiency and workflow.
- Stay current with advancements in rigging technology and software.
- Mentor and provide technical guidance to junior riggers.
Requirements
- Substantial professional experience as a Character Rigger in the Arts & Entertainment industry, with a focus on high-quality character animation.
- A strong portfolio showcasing advanced character rigging capabilities, including complex facial rigs and dynamic deformation.
- Expert proficiency in Maya, including its rigging tools and scripting languages (MEL, Python).
- Deep understanding of human and creature anatomy, biomechanics, and animation principles.
- Experience with skinning techniques, weight painting, and deformation setups.
- Familiarity with game engines and their rigging requirements is a plus.
- Excellent problem-solving skills and attention to detail.
- Strong communication and teamwork abilities.
- Ability to work effectively under pressure and meet project deadlines.
- A degree in Animation, Computer Graphics, or a related discipline is preferred.
Benefits
- A competitive salary package designed to attract top talent in the rigging field.
- The opportunity to work on exciting and visually stunning character-driven projects.
- Be part of a collaborative and highly skilled creative team.
- Opportunities for professional growth and learning within a leading studio.
- A stable and rewarding work environment in the beautiful coastal town of Mossel Bay.
- Contribute significantly to the lifelike performance of characters.