Senior Sound Designer

Placements24

Cape Town

Hybrid

ZAR 500,000 - 800,000

Full time

3 days ago
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Benefits offered by this job

Competitive salary
Flexible remote
Benefits package
Professional development
Industry-standard tools

Job summary

Placements24 is seeking a Senior Sound Designer for a fully remote role in South Africa. You will craft immersive audio for upcoming titles, designing effects, ambiences, and interactive elements and collaborating with design, art, and programming teams to align audio with gameplay.

The ideal candidate has a strong DAW background (Pro Tools, Logic Pro, or similar), hands-on experience with Wwise or FMOD, and knowledge of Unreal or Unity.

Qualifications

  • Proven experience as a Sound Designer in the video game industry.
  • Portfolio demonstrating a wide range of sound design work.
  • Expert in at least one major DAW (Pro Tools, Logic Pro, Cubase, or Reaper).
  • Experience with game audio middleware (Wwise or FMOD) is essential.
  • Familiarity with game engines (Unreal Engine or Unity).
  • Bachelor's degree in Audio Engineering or related field, or equivalent professional experience.

Responsibilities

  • Design, record, edit, and mix high-quality sound effects and ambiences for video games.
  • Implement audio assets into game engines using middleware such as Wwise or FMOD.
  • Collaborate with game designers to create dynamic and responsive in-game audio systems.
  • Develop audio concepts and proposals for new game titles.
  • Ensure consistency and quality of all audio assets throughout the development process.
  • Optimize audio assets for performance and memory usage.
  • Contribute to the overall audio direction and technical implementation strategy.
  • Stay current with the latest trends, tools, and techniques in game audio design.
  • Mentor junior sound designers and provide constructive feedback.

Skills

Sound design
Audio engineering
Communication
Remote collaboration

Education

Bachelor's degree in Audio Engineering or related field

Tools

Wwise
FMOD
Pro Tools
Logic Pro
Unreal Engine
Unity

Job description

About the Role

Our client, a premier independent game development studio located in Cape Town , is seeking a highly creative and technically adept Senior Sound Designer to craft immersive audio experiences for their upcoming titles. This fully remote position offers the opportunity to work from anywhere within South Africa. You will be instrumental in conceptualizing, designing, and implementing all sound effects, ambiences, and interactive audio elements that bring game worlds to life. The ideal candidate possesses a deep understanding of audio production techniques, digital audio workstations (DAWs), and game audio middleware. You will collaborate closely with the game design, art, and programming teams to ensure the audio perfectly complements the visual and interactive elements of the games. We are looking for a passionate audio artist who can push the boundaries of sound design in interactive entertainment. This is a chance to contribute significantly to critically acclaimed projects.

Key Responsibilities
  • Design, record, edit, and mix high-quality sound effects and ambiences for video games.
  • Implement audio assets into game engines using middleware such as Wwise or FMOD.
  • Collaborate with game designers to create dynamic and responsive in-game audio systems.
  • Develop audio concepts and proposals for new game titles.
  • Ensure consistency and quality of all audio assets throughout the development process.
  • Optimize audio assets for performance and memory usage.
  • Contribute to the overall audio direction and technical implementation strategy.
  • Stay current with the latest trends, tools, and techniques in game audio design.
  • Mentor junior sound designers and provide constructive feedback.
Requirements

Proven experience as a Sound Designer in the video game industry, with a strong portfolio demonstrating a wide range of sound design skills. Expert proficiency in at least one major DAW (e.g., Pro Tools, Logic Pro, Cubase, Reaper). Experience with game audio middleware (Wwise, FMOD) is essential. Familiarity with game engines (e.g., Unreal Engine, Unity). Strong understanding of acoustics, audio signal flow, and mixing principles. Excellent creative and technical problem-solving skills. Ability to work independently and collaboratively in a remote setting. Strong communication and interpersonal skills. Experience in dialogue editing or music implementation is a plus. Bachelor's degree in Audio Engineering, Music Technology, or a related field, or equivalent professional experience.

Benefits

Our client offers a competitive salary, flexible remote working arrangements, and a comprehensive benefits package. This role provides an excellent opportunity to work on exciting, high-profile game projects with a talented and passionate team. You will have access to industry-standard software and tools, and opportunities for professional development and training in the latest audio technologies. Our client fosters a creative, inclusive, and supportive work culture that values innovation and artistic contribution. This position offers significant potential for career advancement within the games industry.

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