About the Role
Our client, a prestigious visual effects studio in Nelspruit , is seeking a highly skilled Lighting Technical Director to enhance the visual quality and efficiency of their lighting pipeline. This role is critical for achieving photorealistic and artistically compelling renders across film and animation projects. You will collaborate closely with lighters, TDs, and supervisors to develop and implement innovative lighting solutions, troubleshoot rendering issues, and optimize workflows. The ideal candidate possesses a strong technical foundation, a keen artistic eye, and a passion for creating beautiful, impactful imagery. Join a world-class team known for its groundbreaking visual effects and contribute to the creation of unforgettable cinematic moments. This is an opportunity to work with cutting-edge technology and influence the visual output of major productions.
Key Responsibilities
- Develop, implement, and maintain lighting and rendering tools and pipelines.
- Collaborate with the lighting team to establish creative lighting setups that align with the art direction.
- Troubleshoot and resolve technical issues related to lighting, rendering, and shading.
- Optimize lighting scenes and render settings for efficiency and quality.
- Develop and implement shaders and lighting rigs.
- Write scripts to automate lighting and rendering tasks.
- Stay up-to-date with the latest advancements in rendering technology and software.
- Provide technical support and training to the lighting artists.
- Work closely with the VFX supervisor and other technical directors to ensure project goals are met.
- Contribute to the development of new techniques and workflows for lighting and rendering.
Requirements
- Minimum of 5 years of experience as a Lighting Technical Director or in a similar technical art role within the VFX or animation industry.
- Strong proficiency in at least one major 3D package (e.g., Maya, Houdini) and renderers (e.g., Arnold, V-Ray, RenderMan).
- Expertise in scripting languages such as Python, MEL, or C++.
- Solid understanding of lighting principles, color theory, and composition.
- Experience with shader development and rendering optimization techniques.
- Knowledge of pipeline integration and asset management.
- Excellent problem-solving skills and attention to detail.
- Strong communication and teamwork abilities.
- Ability to work effectively under pressure and meet tight deadlines.
- Bachelor's degree in Computer Science, Fine Arts, or a related field, or equivalent professional experience.
Benefits
- Annual salary of R.
- Comprehensive health, dental, and vision insurance.
- Generous paid time off and holidays.
- Retirement savings plan with company contribution.
- Opportunities for professional development and continuous learning.
- Access to industry-leading software and hardware.
- Creative and collaborative work environment.
- Potential for performance-based bonuses.
- Company-sponsored events and social gatherings.
- Remote work flexibility.