Lead VR Environment Artist

Placements24

George

Híbrido

ZAR 900.000 - 1.500.000

Jornada completa

Hace 4 días
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Stock options
Remote-first
Home office setup allowance
Team-building activities
Health & wellness benefits

Descripción de la vacante

Placements24 is seeking a Lead VR Environment Artist to spearhead the creation of immersive virtual worlds in a fully remote role. You will guide a team of environment artists, define the visual direction, and ensure the highest quality of environment assets for VR projects.

The ideal candidate has 7+ years in 3D environment art with VR experience, a strong portfolio, and leadership capabilities to manage creative and technical aspects from a home office.

Formación

  • 7+ years in 3D environment art, with at least 3 years in a lead/senior role on shipped titles.
  • Extensive VR development and optimization experience.
  • Strong portfolio of environment art for games, focused on VR.
  • Proficiency in industry-standard 3D modeling and texturing tools (Maya, 3ds Max, Blender, Substance Painter, Photoshop).

Responsabilidades

  • Lead and mentor a team of environment artists, providing direction and feedback.
  • Define artistic style and technical standards for VR environments.
  • Create and optimize high-quality 3D models, textures, lighting, and post-processing.
  • Collaborate with designers, art directors, and engineers to realize project vision.
  • Develop workflows and pipelines for environment art in Unity/Unreal.
  • Optimize environments for VR performance and frame rates.
  • Conduct art reviews to ensure consistency and quality across assets.
  • Stay updated with VR tech and industry trends.

Conocimientos

Leadership
VR development
Environment art
Team mentoring
Communication

Educación

Bachelor's degree in Fine Arts/Game Design or related field

Herramientas

Maya
3ds Max
Blender
Substance Painter
Photoshop
Unity
Unreal Engine

Descripción del empleo

About the Role

Our client, a renowned studio at the forefront of virtual reality development, is seeking an experienced Lead VR Environment Artist to spearhead the creation of breathtaking virtual worlds. This is a fully remote position, allowing you to contribute your artistic vision and leadership skills from anywhere. You will be responsible for guiding a team of talented artists, defining the aesthetic direction, and ensuring the highest quality of environmental assets and scenes for our upcoming VR projects. We are looking for an individual with a proven track record in game development, a passion for VR, and exceptional artistic talent. The ideal candidate will thrive in a collaborative, fast-paced remote setting and be adept at managing both creative and technical aspects of environment art production.

Key Responsibilities
  • Lead, mentor, and inspire a team of environment artists, providing clear direction and constructive feedback.
  • Define and maintain the artistic style and technical standards for VR environments.
  • Oversee the creation of high-quality 3D models, textures, lighting, and post-processing effects for immersive environments.
  • Collaborate closely with level designers, art directors, and engineers to realize project vision.
  • Develop and implement efficient workflows and pipelines for environment asset creation and integration in game engines (e.g., Unity, Unreal Engine)."
  • Optimize environments for performance on target VR hardware, ensuring smooth frame rates and visual fidelity.
  • Conduct art reviews and ensure consistency and quality across all environmental assets.
  • Stay current with VR technology, industry trends, and best practices in environment art.
  • Contribute as a hands-on artist, creating key environment assets and establishing benchmarks.
Requirements
  • Over 7 years of experience in 3D environment art, with at least 3 years in a lead or senior role on shipped titles.
  • Extensive experience specifically in VR development and optimization.
  • A strong portfolio showcasing exceptional environment art for games, with a focus on realistic or stylized VR experiences.
  • Proficiency in industry-standard 3D modeling and texturing software (e.g., Maya, 3ds Max, Blender, Substance Painter, Photoshop).
  • Expertise in at least one major game engine (Unity or Unreal Engine) and its environment creation tools.
  • Solid understanding of PBR workflows, lighting, and composition.
  • Experience with performance optimization techniques for real-time rendering.
  • Excellent leadership, communication, and interpersonal skills for effective remote team management.
  • Ability to manage multiple tasks, prioritize effectively, and meet deadlines.
  • Bachelor’s degree in Fine Arts, Game Design, or a related field, or equivalent work experience.
Benefits
  • Our client offers a competitive salary, comprehensive health and wellness benefits, stock options, and opportunities for professional growth.
  • As a remote-first organization, we provide flexibility in working hours, a home office setup allowance, and regular team-building activities.
  • This role, while based in the vibrant city of George, Western Cape, ZA , is entirely remote, offering a unique opportunity to join a leading VR studio from your home office.
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