XR Robotics Teleoperation Software Intern

Persona AI Inc

Houston (TX)

On-site

USD 25,000 - 36,000

Part time

14 days+

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Job summary

Persona AI Inc in Houston is seeking a Teleoperation Software Engineering Intern to join our team building a high-fidelity, low-latency control system for humanoid robots. You will work across hardware and software stacks to solve unreliably transport issues and enable fluid robot motion through XR interfaces.

You will architect immersive XR interfaces, optimize real-time data pipelines with Rust, bridge software with hardware SDKs, and build AR frontends using OpenXR.

Qualifications

  • Pursuing a BS/MS/PhD in Computer Science, Robotics, or related field.
  • Strong fundamentals in Rust and Python; familiarity with C++ is a plus.
  • Knowledge of 3D geometry and networking basics (TCP/UDP, bandwidth optimization).
  • Experience in Linux environments and open-source codebases.
  • Demonstrated project-building experience in XR, robotics, or related areas.

Responsibilities

  • Architect immersive XR interfaces for the primary operator application.
  • Optimize data pipelines and low-latency streaming protocols (Rust) across WiFi, wired, and Bluetooth networks.
  • Bridge the stack by interfacing with hardware SDKs for sensing, motion capture, and control.
  • Develop AR frontend systems for Android/Embedded Linux using OpenXR and frameworks like StereoKit or Unity.
  • Scale and monitor with Python test harnesses and automation scripts.

Skills

Rust
Python
C++
Networking basics (TCP/UDP)
Linux
XR development concepts
3D geometry
Real-time systems

Education

BS/MS/PhD in Computer Science or Robotics

Tools

Unreal Engine (Blueprints/C++)
OpenXR
Shader writing
GPU profiling
Nix
Bazel

Job description

Persona AI Inc in Houston is seeking a Teleoperation Software Engineering Intern to join our team building a high-fidelity, low-latency control system for humanoid robots. You will work across hardware and software stacks to solve unreliably transport issues and enable fluid robot motion through XR interfaces.

You will architect immersive XR interfaces, optimize real-time data pipelines with Rust, bridge software with hardware SDKs, and build AR frontends using OpenXR.

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