XR Product Designer: Spatial UX, AI & Immersive Interfaces

Lucid Reality Labs LTD.

Bayshore (FL)

Remote

USD 85,000 - 120,000

Full time

28 hours ago
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Benefits offered by this job

24 days annual vacation days
7 working days per year for sick leave
Flexible working hours and ability to”
Open-minded and outside-the-box ideas
Award-winning and diverse team to grow
Friendly team environment

Job summary

Lucid Reality Labs is seeking a Product Designer to elevate end-to-end XR experiences—from spatial interactions to premium visuals. You will shape flows, interfaces, and feedback for VR, AR, MR, and 2D companion interfaces, working with product managers, Unity/XR developers, 3D artists, and clients.

You will lead design reviews, build scalable XR design systems, run usability tests in-headset, and translate feedback into practical, engineer-ready specs to deliver polished, intuitive experiences.

Qualifications

  • 4+ years of product-design experience with shipped digital products.
  • Strong experience in VR/AR/MR or other spatial-computing products.
  • Excellent visual-design craft: typography, layout, colour, hierarchy, motion, premium UI.
  • Deep understanding of human-centered interaction design for immersive workflows.
  • Experience designing user feedback, system status, learning flows, error states, and success criteria.
  • Advanced Figma skills: components, auto layout, variables, prototyping, and design systems.
  • Ability to make clear decisions in ambiguous environments and explain the reasoning to clients and teammates.
  • Experience collaborating with developers and providing implementation-ready specifications.
  • Strong spoken and written English.

Responsibilities

  • Own product design from discovery to delivery: user journeys, wireframes, prototypes, UI, spatial interaction rules, specifications, and design QA.
  • Design intuitive XR interactions for hand tracking, controllers, poke, ray, gaze, and other input methods.
  • Create clear interaction states for complex tasks such as camera tools, scanning, hazard identification, assessment, and review flows.
  • Make interactions forgiving and accessible: define input tolerances, feedback, error prevention, recovery states, and clear next steps.
  • Design effective tutorial and training flows, including guidance, acknowledgement of correct and incorrect actions, progress, and performance feedback.
  • Create high-quality visual interfaces with strong hierarchy, readability, proportional typography and icons, contrast, depth, motion, and responsive feedback.
  • Build and maintain scalable design systems for XR and 2D product interfaces.
  • Improve the visual quality of experiences through thoughtful UI styling, micro-interactions, lighting and environment direction in collaboration with 3D and technical-art teams.
  • Run usability testing in-headset, identify friction early, and turn insights into prioritised improvements.
  • Translate client feedback and business requirements into clear design decisions and developer-ready acceptance criteria.
  • Lead design reviews and raise the quality bar across a small, fast-moving multidisciplinary team.

Skills

Product design
XR product experience
Human-centered design
English proficiency
Design systems

Tools

Figma
Unity
Unreal

Job description

Lucid Reality Labs is seeking a Product Designer to elevate end-to-end XR experiences—from spatial interactions to premium visuals. You will shape flows, interfaces, and feedback for VR, AR, MR, and 2D companion interfaces, working with product managers, Unity/XR developers, 3D artists, and clients.

You will lead design reviews, build scalable XR design systems, run usability tests in-headset, and translate feedback into practical, engineer-ready specs to deliver polished, intuitive experiences.

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