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Absurd Ventures is seeking a Level Designer – World Builder to create immersive environments for a large-scale AAA game in Santa Monica, CA. This full-time, on-site role emphasizes collaboration with design and art teams while leveraging Unreal Engine 5 to build and optimize open-world spaces.
The ideal candidate will have over 4 years of experience in level design, a strong artistic sensibility, and a solid understanding of gameplay considerations. A competitive salary range of $110,000 to $130,000 is offered, alongside a comprehensive benefits package.
We are seeking an experienced Level Designer – World Builder for our large‑scale open world AAA game in Unreal Engine 5. You will be part of a team who is responsible for bringing this world to life by understanding how to translate design intent, narrative context, and artistic direction into cohesive, immersive playable spaces.
This role sits at the intersection of level design, world‑building and environment art requiring both strong artistic sensibilities and a deep understanding of how open worlds are constructed at scale.