Senior Level Designer: Immersive AAA World Builder

2K Games, Inc.

Novato (CA)

On-site

USD 100,200 - 148,320

Full time

14 days+
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Benefits offered by this job

Medical insurance
Dental insurance
Vision insurance
401(k) plan
Employee Stock Purchase Program
Paid holidays
Paid vacation
Sick days
Parental leave

Job summary

Cloud Chamber is seeking a Senior Level Designer to block out worlds and craft engaging player experiences within BioShock’s narrative and systems-driven universe. You will collaborate with world architects and multiple teams to realize creative visions, while mentoring colleagues and delivering content across disciplines.

Ideal candidates bring AAA shipping experience, strong Unreal skills, and a proven ability to work across time zones in a global, multi-site setup.

Qualifications

  • Shipped at least one AAA title as a designer.
  • 5+ years professional experience in video game design.
  • Self-motivated with an eye for solution-based problem solving.
  • Previous experience with Unreal is a plus.
  • Able to collaborate well across time zones in a global, multi-site organization.
  • Able to work well independently, in small pods, and in larger collaborative teams.
  • Able to succinctly and effectively document your work.
  • Excellent communications skills.
  • Ability to prioritize tasks and handle opposing priorities.

Responsibilities

  • Use Blueprint scripting to create gameplay content.
  • Design and block out world geometry.
  • Collaborate closely with world architects on layout, and other teams as needed, to implement the creative vision of the project.
  • Take the initiative on solving difficult or novel cross-disciplinary sequences or sections of content, and see them through from initial conception to completion.
  • Work with multi-disciplinary strike teams to improve the game in various focus areas (combat, AI, progression, exploration, narrative, etc).
  • Apply your years of experience and knowledge to mentor junior designers and encourage them to grow their skills.
  • Design and implement other scripted and systemic content throughout the game world.

Skills

Blueprint scripting
World design
Collaboration
Mentoring
Documentation
Communication
Problem solving

Tools

Unreal Engine

Job description

Cloud Chamber is seeking a Senior Level Designer to block out worlds and craft engaging player experiences within BioShock’s narrative and systems-driven universe. You will collaborate with world architects and multiple teams to realize creative visions, while mentoring colleagues and delivering content across disciplines.

Ideal candidates bring AAA shipping experience, strong Unreal skills, and a proven ability to work across time zones in a global, multi-site setup.

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