UX/UI Designer

Casper Studios

United States

Remote

USD 90,000 - 120,000

Full time

14 days+
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Job summary

Casper Studios is seeking a UX/UI Designer to join live build teams and rapidly turn rough requirements into clean, buildable interfaces. You will own the UX/UI surface end to end and raise the bar on how our work looks and feels.

The role sits alongside engineers in fast cycles, taking rough briefs and delivering ship‑ready designs within tight timelines. This is a fully remote engagement with potential for expansion as the work grows.

Qualifications

  • A strong design portfolio with shipped software, not just concept work.
  • Fluency in Figma and modern UI craft; able to go from wireframe to polished UI quickly.
  • Comfort designing for AI products and evolving requirements as the product matures.
  • Ability to work directly with engineers and make pragmatic tradeoffs to ship.
  • Strong judgment on pixel perfection vs. fast delivery.
  • High agency, low ego, fast and reliable under deadline.

Responsibilities

  • Design and ship the UI/UX for AI products built with clients, from core flows to new features.
  • Collaborate closely with engineers in rapid build cycles to turn rough requirements into usable product.
  • Own the full surface: information architecture, interaction design, high‑fidelity UI in Figma.

Skills

UI/UX design
Design systems
Prototyping
User research

Tools

Figma
Tailwind basics

Job description

About Casper Studios

We’re an AI services firm that helps companies figure out where and how to use AI. We’ve bootstrapped Casper Studios to roughly 40 people, worked with 30+ clients, and done deals with some of the largest companies, PE funds, and model providers.

The reason comes down to how we work with clients. Before we build anything, we listen, understand the business, and help them figure out the highest‑leverage way to get started on their AI journey.

About the Role

We are hiring a UX/UI Designer who can plug into live build teams and move quickly. This position will take rough requirements and turn them into a clean, buildable interface within a short timeline. There will rarely be a perfect brief and a long runway. This role sits right next to engineers, owns the UX/UI surface end to end, and raises the bar on how our work looks and feels.

The engagement will begin as a flexible structure and can grow into something bigger as the work grows and we find fit.

What You’ll Do
  • Design and ship the UI/UX for AI products we build with clients, from core app flows to brand-new features

  • Work shoulder to shoulder with engineers in fast build cycles, turning rough requirements into usable product quickly

  • Own the full surface: information architecture, interaction design, and high‑fidelity UI in Figma

  • Design for AI‑native experiences, reading and review views, agent interactions, chat versus structured surfaces, and the states that come with probabilistic output

  • Jump across multiple product builds at once and keep quality high without slowing the team down

  • Translate messy stakeholder input into clear, shippable design, and know when to push back on scope

  • Establish lightweight design patterns and a reusable system so we stop redrawing the same things across projects

  • Own end-to-end user flows and information architecture for complex, data‑dense products

  • Decide what to surface and what to hold back, apply progressive disclosure so users aren’t buried under information‑heavy AI output

What You’ll Bring
  • A strong design portfolio, with real shipped software, not just concept work

  • Fluency in Figma and modern UI craft; you can go from wireframe to polished, buildable UI fast

  • Comfort designing for AI products and for requirements that shift as the product gets real

  • Ability to work directly with engineers and make pragmatic tradeoffs to get things shipped

  • Strong judgment on when something needs to be pixel‑perfect and when it just needs to move

  • High agency, low ego, fast, and reliable under deadline, people trust you to run with things

  • Daily usage of AI tools in your design workflow

Nice To Haves
  • Experience building or maintaining a design system

  • Enough front-end familiarity to read code and tweak UI directly (e.g., Tailwind, simple component edits)

  • Range across multiple verticals such as finance, healthcare, or customer experience

  • Experience in HR tech (or a similarly complex, workflow‑heavy B2B domain)

Why This Role Is Hard To Fill

Someone from a large design org may be used to clean briefs, comfortable timelines, and a lot of processes. A pure visual designer may struggle with product ambiguity and engineering constraints. The right person is senior enough to have ownership and make good calls alone, but hands‑on and fast enough to be in the weeds with engineers every day.

You Might Be A Fit If You…
  • Have been an embedded or forward‑deployed designer at an agency, studio, or startup and are used to plugging into a team and moving

  • Have shipped the UI for AI or data‑heavy products and understand how those experiences differ from standard SaaS

  • Are a strong freelancer or contractor who likes variety and fast cycles across multiple builds

  • Have owned projects end to end and can point to what you shipped and why it worked

  • Are familiar with making information‑dense B2B tools feel genuinely simple

  • You’ve designed AI‑integrated products, ideally in HR tech

Logistics
  • Fully remote

  • Starts as a flexible / contract engagement (part‑time to full‑time depending on fit and load), with room to grow

  • Compensation TBD depending on scope, experience, and engagement structure

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