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Riot Games is seeking a UX Designer for Wild Rift to shape the UX of in-game events and Around Game experiences. You will translate patch goals into engaging player experiences and improve core gameplay flows, working across teams to ensure cohesive design quality.
You will work with minimal oversight on defined tasks, advocate for the player experience, and collaborate with partners across international teams to align on direction and outcomes.
As UX Designers at Riot, we are responsible for design work in high-scope product areas that are complex and ambiguous. Our work includes end-to-end experience design. The spaces will generally encompass multiple features and span across teams. We work from concept through development and collaborate with other designers to achieve our goals.
As a UX Designer on Wild Rift, you will be responsible for the UX design of in-game events and parts of the Around Game player experience. You will help turn patch and product goals into clear, engaging, and shippable player experiences. You will also improve selected Around Game systems, with particular attention to core gameplay and primary player flows.
You will work self-directed with minimal oversight on known tasks, make local product decisions within your space, and begin to participate in product direction. You will advocate for the player experience while accounting for the needs of multiple audiences and cross-functional partners.
Employment Type: employment contract with FESCO Adecco, a professional personnel company in China