Unreal Engine Task Designer — Remote Freelance

Patronus AI

United States

Remote

USD 69,000 - 207,000

Part time

12 days ago

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Job summary

Patronus AI is seeking an independent contractor to design Unreal Engine 5 tasks for evaluation and training data creation. You will craft tasks, specify assets, and document objective acceptance criteria that testers can verify.

The role focuses on meaningful, real-work-like challenges rather than busywork, operating on a rolling start with remote, asynchronous collaboration. You do not need an AI background; you should be an Unreal developer who differentiates between work and busywork,

Qualifications

  • 3+ years of hands-on Unreal Engine development.
  • Proficient with UE features: Gameplay Ability System, replication, Online Subsystem.
  • Ability to work in UE 5.8 and both C++ and Blueprint.
  • Strong written English and independent asynchronous work.

Responsibilities

  • Author and design Unreal Engine tasks from briefs with objective acceptance checks.
  • Build project materials: Blueprints, C++ classes, levels, test maps.
  • Implement reference solutions and document verification steps.
  • Write precise scoring criteria for graders and ensure consistency.
  • Review peers' tasks for realism and test coverage.
  • Adhere to turnaround times and flag guideline gaps or edge cases.

Skills

Unreal Engine
C++
Blueprint
Remote collaboration

Tools

UE 5.8

Job description

Patronus AI is seeking an independent contractor to design Unreal Engine 5 tasks for evaluation and training data creation. You will craft tasks, specify assets, and document objective acceptance criteria that testers can verify.

The role focuses on meaningful, real-work-like challenges rather than busywork, operating on a rolling start with remote, asynchronous collaboration. You do not need an AI background; you should be an Unreal developer who differentiates between work and busywork,

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