UI Rendering Engineer: Core Graphics & Animations

Apple Inc.

Cupertino (CA)

On-site

USD 150,000 - 278,000

Full time

6 days ago
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Job summary

Apple Inc. in Cupertino, CA, is seeking a Software Engineer with rendering expertise to join our UI Rendering team.

You will contribute to the core systems that manage how graphics are displayed across Apple devices and collaborate with HI designers, Metal, and GPU teams to unlock new visual experiences. You will implement and test Core Animation rendering features, optimize performance, and work across Unix-based codebases, building hands-on experience in diverse areas of UI Rendering.

Qualifications

  • Bachelor's or Master's degree in Computer Science or related field or equivalent practical experience.
  • 3+ years of experience in software development.
  • 1+ years of experience with real-time rendering and computer graphics.
  • Ability to write code in C/C++ and develop complex software.
  • Strong debugging and triaging skills for complex systems.

Responsibilities

  • Contribute to core UI Rendering code across different areas of the team.
  • Maintain and improve critical platform code.
  • Debug and resolve UI Rendering issues across UI stack.
  • Design, implement, and test Core Animation UI rendering features and compositing technologies.
  • Collaborate with Metal graphics framework and GPU/Display teams to advance rendering capabilities.

Skills

C/C++ programming
Real-time rendering
Debugging multi-layered systems
Unix/Linux
Graphics performance analysis
Cross-functional collaboration
GenAI for development

Education

Bachelor's or Master's degree in Computer Science or related field

Tools

Unix/Linux tools
Metal API
Vulkan
DirectX

Job description

Apple Inc. in Cupertino, CA, is seeking a Software Engineer with rendering expertise to join our UI Rendering team.

You will contribute to the core systems that manage how graphics are displayed across Apple devices and collaborate with HI designers, Metal, and GPU teams to unlock new visual experiences. You will implement and test Core Animation rendering features, optimize performance, and work across Unix-based codebases, building hands-on experience in diverse areas of UI Rendering.

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