UI Rendering Engineer — Core Animation & Graphics

Apple Inc.

Cupertino, Northern (CA, KY)

On-site

USD 166,000 - 278,000

Full time

5 days ago
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Benefits offered by this job

Medical and dental coverage
Retirement benefits
Employee stock programs
Relocation assistance
Education reimbursement

Job summary

Apple Inc. in Cupertino, California, seeks a Software Engineer with rendering expertise to join the UI Rendering team. You will contribute to the Core Animation graphics compositing and rendering engine powering visuals across iPhone, iPad, Mac, Apple TV, and Apple Watch.

Responsibilities include implementing rendering features, debugging complex issues, and collaborating with Metal, GPU, and HI design teams to deliver high-quality visuals with efficient hardware utilization on Apple Silicon.

Qualifications

  • Bachelor's or Master's degree in Computer Science or related field or equivalent practical experience.
  • 3+ years of software development experience.
  • 1+ years of experience with real-time rendering and computer graphics.
  • Ability to write code and develop complex software in C/C++.
  • Strong debugging and triaging skills for complex, multi-layered systems issues.
  • Foundational understanding of Operating Systems, Computer Architecture, and CPU/GPU programming.

Responsibilities

  • Contribute to core UI Rendering code across different areas of the team.
  • Maintain and improve critical platform code
  • Debug and resolve UI Rendering issues across UI stack
  • Work with codebases across different Apple Platforms.
  • Design, implement, and test Core Animation UI rendering features and compositing technologies across all Apple platforms
  • Partner with HI designers and framework teams to enable new visual experiences and design language evolution
  • Collaborate with Metal graphics framework and GPU and Display teams to leverage and influence platform capabilities for rendering innovation
  • Make critical technical decisions balancing visual quality, implementation complexity, and platform constraints
  • Develop tools and workflows that enable rapid iteration from design concept to production-ready rendering features
  • Ensure rendering quality, correctness, and visual fidelity across diverse content and platform configurations
  • Optimize rendering performance and power efficiency across Apple's diverse hardware ecosystem

Skills

C/C++
Real-time rendering
Graphics debugging
Unix/Linux
Problem solving
GPU architectures
Collaboration
GenAI utilization
Multithreaded rendering
Debugging complex systems

Education

Bachelor's or Master's degree in Computer Science or related field

Tools

Metal
Vulkan
DirectX
GPU profiling tools

Job description

Apple Inc. in Cupertino, California, seeks a Software Engineer with rendering expertise to join the UI Rendering team. You will contribute to the Core Animation graphics compositing and rendering engine powering visuals across iPhone, iPad, Mac, Apple TV, and Apple Watch.

Responsibilities include implementing rendering features, debugging complex issues, and collaborating with Metal, GPU, and HI design teams to deliver high-quality visuals with efficient hardware utilization on Apple Silicon.

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