UI Design Engineer

Neuralink

San Francisco (CA)

On-site

USD 135,000 - 281,000

Full time

14 days+

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Benefits offered by this job

Excellent medical, dental, and vision insurance
Paid holidays
Meals provided
Equity (RSUs)
401(k) plan
Parental leave
Flexible time off

Job summary

Neuralink in San Francisco is seeking a talented UI Design Engineer to innovate and create interfaces for brain-computer interaction. The role involves designing, prototyping, and shipping cutting-edge software tailored for users with paralysis.

The ideal candidate will possess a strong background in user experience design, collaboration with domain experts, and proficiency in various programming frameworks.

We offer competitive compensation, including equity and comprehensive benefits.

Qualifications

  • Strong portfolio demonstrating features designed and shipped end-to-end.
  • Proficiency in relevant frameworks and programming languages.

Responsibilities

  • Design, prototype, build, and ship novel computing interfaces for BCI.
  • Collaborate with various domain experts to enhance interface precision.

Skills

Design for BCI interfaces
Collaboration with domain experts
Prototyping and user experience
User empathy
Understanding neural understanding constraints

Education

Bachelor’s degree in Computer Science or related field

Tools

SwiftUI
UIKit/AppKit
React
Metal
Objective-C
C
C++

Job description

Overview

We are creating devices that enable a bi-directional interface with the brain. These devices allow us to restore movement to the paralyzed, restore sight to the blind, and revolutionize how humans interact with their digital world.

Team Description

The BCI Applications Team is responsible for building Telepathy.app—software which enables people with paralysis to use computing devices with precision and ease, via thought alone. Our team spans a wide range of disciplines, from neuroscience and machine learning to software engineering and interface design.

Job Description

We’re looking for an experienced UI Design Engineer to conceptualize, prototype, and ship novel computing interfaces tailored for BCI. Our ideal candidate will possess the following qualities:

  • Passion to explore an open-ended, multi-disciplinary, constrained space where design choices are informed by neural structure, model architecture, radio bandwidth, and more. For instance, a slight difference in an animated spring coefficient can change perceptual response time, shifting the alignment of labels and the performance of our decoders. You will actively collaborate with domain experts within and outside the team to understand these constraints and design your way around them
  • An intuitive sense for what level of fidelity to reach for when navigating this space, be it a conversation, a rough sketch, or a testable prototype
  • Excitement to work within and push the boundaries of an entirely new medium of interaction without the traditional sensory feedback of existing physical input devices (e.g., the kinetic friction of glass along the surface of a trackpad, or the resistive pressure of a spring during a keypress)
  • The ability to empathize with and design for people with a sensory experience that differs from your own, and ambition to build something that feels magical, beyond the local minima of that which “works.” You’ll do whatever it might take to deliver that experience, be it a highly optimized vertex shader or a custom property animator, while maintaining an extremely high bar for fluidity and detail throughout
  • A strong point-of-view, without ego—you may occasionally pursue a hunch that not everyone on the team agrees with, but are relentless about testing, deleting, and learning from ideas that don’t work
Job Responsibilities
  • Design, prototype, build, and ship novel computing interfaces for BCI
  • Work with study participants to iterate on and further refine these interfaces
  • Collaborate with domain experts in neuroscience, machine learning, and implant engineering to maximize the precision and fluidity of these interfaces within our constraint-space
Required Qualifications
  • Bachelor’s degree in Computer Science, Human-Computer Interaction, or related field; or equivalent experience
  • A portfolio of demonstrated experience designing and shipping features end-to-end (i.e., initial conceptualization → nth prototype → initial release → nth iteration)
  • Proficiency in Apple frameworks (i.e., SwiftUI, UIKit/AppKit, and/or Metal) or an equivalent and transferable stack (i.e., React, Three.js, WebGPU).
  • Familiarity with Objective-C, C, and/or C++

Expected Compensation: The anticipated base salary for this position is expected to be within the following range. Your actual base pay will be determined by your job-related skills, experience, and relevant education or training. We also believe in aligning our employees’ success with the company's long-term growth. As such, in addition to base salary, Neuralink offers equity compensation (in the form of Restricted Stock Units (RSU)) for all full-time employees.

Base Salary Range: $135,000 USD - $281,000 USD

What We Offer

Full-time employees are eligible for the following benefits listed below.

  • An opportunity to change the world and work with some of the smartest and most talented experts from different fields
  • Growth potential; we rapidly advance team members who have an outsized impact
  • Excellent medical, dental, and vision insurance through a PPO plan
  • Paid holidays
  • Meals provided
  • Equity (RSUs) *Temporary Employees & Interns excluded
  • 401(k) plan *Interns initially excluded until they work 1,000 hours
  • Parental leave *Temporary Employees & Interns excluded
  • Flexible time off *Temporary Employees & Interns excluded
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