Technical Game Designer (Contract)

SportsTechJobs

Santa Monica (CA)

Hybrid

USD 80,000 - 101,000

Full time

3 days ago
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Job summary

Naughty Dog is seeking a Technical Game Designer (Contingent) in Santa Monica, CA, to prototype and implement gameplay narratives, interactions, and AI behaviors. You will collaborate across design, animation, programming, and art teams to bring prototypes into production with high quality.

A strong programming foundation and scripting experience are essential for fast iteration. Hybrid role based in Santa Monica; candidates should be self-motivated, with excellent communication and teamwork,

Qualifications

  • Significant programming ability; Computer Science undergraduate degree preferred.
  • Knowledge of 3D math and scripting languages (C++, C#, Lua).
  • Broad understanding of the gaming landscape and interoperability with teams.
  • Strong communication and teamwork; receptive to design direction ideas.
  • Self-starter with initiative to prototype and iterate rapidly.

Responsibilities

  • Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors.
  • Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems.
  • Communicating with animation, programming, and art departments to produce assets and code support.

Skills

Programming ability
3D math
C++
C#
Lua
Communication

Education

Computer Science degree

Tools

3D level editors

Job description

Naughty Dog is seeking a Technical Game Designer (Contingent) in Santa Monica, CA, to prototype and implement gameplay narratives, interactions, and AI behaviors. You will collaborate across design, animation, programming, and art teams to bring prototypes into production with high quality.

A strong programming foundation and scripting experience are essential for fast iteration. Hybrid role based in Santa Monica; candidates should be self-motivated, with excellent communication and teamwork,

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