Technical Designer - Mobile F2P Games (Unity)

2K Games, Inc.

Kirkland (WA)

On-site

USD 89,000 - 131,000

Full time

4 days ago
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Benefits offered by this job

Medical insurance
Dental insurance
Vision insurance
Basic life insurance
Paid holidays
Paid vacation
Paid sick days
Parental leave
Wellbeing programs
Commuter benefits
Employee Stock Purchase Program
401(k) plan

Job summary

Cat Daddy, a 2K Games studio in Kirkland, WA, seeks a Technical Designer to design, prototype, and ship features for free-to-play mobile games. You will own features end to end, write executable specs, and prototype in Unity, coordinating with engineers, artists, and product managers.

This on-site, four-days-a-week role demands 5+ years in mobile game design, deep tooling experience, and a strong understanding of live services, monetization, and game economies.

Qualifications

  • 5+ years of game design experience, with a focus on free-to-play mobile games.
  • Deep, hands-on practice with agentic tooling and workflows, used daily rather than demoed occasionally.
  • Fluency in the craft that makes those workflows work: context and prompt construction, task decomposition, tool and permission design, checkpointing, evaluation harnesses, and honest measurement of quality over time.
  • Production experience in Unity building mobile games.
  • Expert-level understanding of the mobile game market from a game design perspective, including game economies, data analysis, back-end environments, and live infrastructure.

Responsibilities

  • Design new gameplay experiences including limited-time events, complete game modes, and mini-games that add variety and excitement to the core game loop.
  • Own features end to end, from the pitch through a working prototype, the shipped build, and the live tuning pass that follows.
  • Write specs that hold up as executable instructions: clear intent, explicit constraints, acceptance criteria, edge cases, and the failure states that separate a good build from a plausible one.
  • Build, orchestrate, and refine agentic workflows across the design pipeline, covering research, competitive teardowns, spec drafting, prototype scaffolding, balance sweeps, content authoring, and telemetry analysis.
  • Prototype directly in Unity so a concept can be played, and validated against live service systems.
  • Collaborate with cross-functional teams to balance fun, difficulty, and monetization across your designs.

Skills

Game design

Education

Bachelor's degree in a related field

Tools

Unity

Job description

Cat Daddy, a 2K Games studio in Kirkland, WA, seeks a Technical Designer to design, prototype, and ship features for free-to-play mobile games. You will own features end to end, write executable specs, and prototype in Unity, coordinating with engineers, artists, and product managers.

This on-site, four-days-a-week role demands 5+ years in mobile game design, deep tooling experience, and a strong understanding of live services, monetization, and game economies.

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