Technical Artist UI

Designer Brands

Sacramento (CA)

On-site

USD 90,000 - 150,000

Full time

14 days+

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Job summary

Firewalk Studios is seeking a Technical Artist focused on UI to help bring exceptional entertainment to millions of players. You will collaborate with internal art teams, external partners, and outsourcing vendors to support the visual goals of content creators and designers.

You will optimize UI performance, work with UI engineering and design to build new screens, and participate in playtests to influence the game. Strong Unreal Editor and UMG experience are essential.

Qualifications

  • Experience with and strong technical knowledge of UMG.
  • Proven methods for providing timely and effective content feedback.
  • Strong technical understanding of performance optimization and metrics in UMG.
  • Collaborated with a team to meet shared goals or ship a project as a Technical Artist.
  • Experience with the production cycle of competitive multiplayer games is a big plus.

Responsibilities

  • Meet with Art, Technical Art, UI Engineering, and Design leads to gather new UI requests or receive feedback on existing UI screens and elements.
  • Capturing and analyzing performance of UI screens on production assets.
  • Work with UI engineering and design to build new UI screens and elements.
  • Join a playtest to see how the team's work influences the game and give feedback on the entire game.

Skills

UMG
Unreal Editor
Performance optimization
UI collaboration
Remote communication tools

Tools

Unreal Engine

Job description

PlayStation isn't just the best place to play — it's also the best place to work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

ABOUT FIREWALK STUDIOS

Firewalk Studios is dedicated to creating unforgettable multiplayer experiences that capture the joy of playing together. We believe in the power of multiplayer and want to delight players with worlds that spark imagination and forge connection through immersive gameplay, artistry, and heartfelt characters. We are currently working on an original multiplayer game as part of Sony Interactive Entertainment. Creating worlds that ignite imagination and connection takes a collaborative team. Firewalk is building a world‑class, next‑generation game studio with a focus on a more sustainable approach to game development. For us, setting a high‑quality bar, creating something extraordinary, and treating each other with trust and respect go hand‑in‑hand.

THE ROLE

Firewalk Studios is looking for a Technical Artist who is interested in applying their skills to help bring exceptional entertainment to millions of players. As our Technical Artist focused on UI, you will be responsible for collaborating with the internal art teams, external co‑development partners, and external outsource vendors to support the visual goals of all content creators and designers.

WHO YOU ARE
  • You enjoy applying standard and creative solutions in UMG to solve interesting UI challenges.
  • You have a good background using UMG and Unreal Editor.
  • You are familiar with the performance tradeoffs of different UMG elements.
  • You are a flexible communicator who can take advantage of all the remote working tools and software (Email, Slack, Zoom, MSFT Teams, etc.) to create explicit requests.
  • You enjoy seeing multi‑faced and distributed workflows come together to make a sum greater than the parts.
WHAT YOUR DAY MIGHT LOOK LIKE
  • Meet with Art, Technical Art, UI Engineering, and Design leads to gather new UI requests or receive feedback on existing UI screens and elements.
  • Capturing and analyzing performance of UI screens on production assets.
  • Work with UI engineering and design to build new UI screens and elements.
  • Join a playtest to see how the team's work influences the game and give feedback on the entire game.
QUALIFICATIONS
  • Experience with and strong technical knowledge of UMG.
  • Proven methods for providing timely and effective content feedback.
  • Strong technical understanding of performance optimization and metrics in UMG.
  • Collaborated with a team to meet shared goals or ship a project as a Technical Artist.
  • Experience with the production cycle of competitive multiplayer games is a big plus.
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