Technical Artist: Real-Time Synthetic Data for ML

Meta Platforms, Inc.

United States

Remote

USD 130,000 - 180,000

Full time

14 days+
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Job summary

Meta Platforms, Inc. is searching for a technical artist to assist in creating 3D simulations for computer vision machine learning. This role involves working on cutting-edge rendering features essential for Meta's VR and AR devices, including the Quest 3. Candidates should have a strong background in game development or tech and be passionate about solving complex simulations.

The ideal candidate will collaborate with engineering teams and possess at least 5 years of experience in technical artistry, along with knowledge of modern game engines like Unreal or Unity. Compensation is competitive, ranging from $130,000 to $180,000 annually, plus bonuses and benefits.

Qualifications

  • 5+ years of experience as a Technical Artist in game development, film, or tech industries.
  • Experience creating tools and pipelines for various 3D packages.
  • Experience with ML content generation algorithms like GANs or NeRFs.

Responsibilities

  • Partner closely with technical art and engineering teams.
  • Create programmatic and parameterized simulations in real-time.
  • Work with ML engineers to define new simulation techniques.

Skills

Production real-time game engine experience
Programming languages such as C#, Python, C++
3D content packages like Maya, Blender, 3DSMax
Authoring physically based shaders & materials
Highly accurate lighting models

Tools

Houdini
Substance Painter
Photoshop

Job description

Meta Platforms, Inc. is searching for a technical artist to assist in creating 3D simulations for computer vision machine learning. This role involves working on cutting-edge rendering features essential for Meta's VR and AR devices, including the Quest 3. Candidates should have a strong background in game development or tech and be passionate about solving complex simulations.

The ideal candidate will collaborate with engineering teams and possess at least 5 years of experience in technical artistry, along with knowledge of modern game engines like Unreal or Unity. Compensation is competitive, ranging from $130,000 to $180,000 annually, plus bonuses and benefits.

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