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Technical Artist II

Magnopus

Los Angeles (CA)

On-site

USD 60,000 - 120,000

Full time

16 days ago

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Job summary

A leading company in tech experiences seeks a Tech Artist 2 to collaborate on visual content integration and troubleshoot issues. The role emphasizes creativity alongside technical skills in a fast-paced environment, supporting tools development and visual quality assurance across projects.

Benefits

Generous health care
Ongoing education and mentorship
Time off
Diverse workplace environment

Qualifications

  • Proficiency with Unreal Engine 5 and mobile/AR workflows.
  • Knowledge of shader creation, rigging, and Blueprints.
  • Strong understanding of 3D asset pipelines and performance constraints.

Responsibilities

  • Collaborate with teams on daily art and tech tasks.
  • Develop tools/scripts to streamline asset creation in Unreal Engine 5.
  • Adapt content for mobile and AR platforms.

Skills

Unreal Engine 5
Shader creation
Rigging
Blueprints
3D asset pipelines
Performance constraints
Scripting ability
Problem-solving skills

Job description

As a Tech Artist 2 , you’ll work closely with artists, designers, and engineers to execute on project goals by supporting visual content integration, improving workflows, and troubleshooting technical challenges. You are detail-oriented, collaborative, and adept at balancing creative and technical needs in a fast-paced environment.


Responsibilities
  • Collaborate with cross-functional teams to support and execute daily art and tech tasks.
  • Assist in developing and maintaining tools and scripts to streamline asset creation and implementation in Unreal Engine 5.
  • Ensure consistent visual quality across devices by adapting content for mobile and AR platforms.
  • Troubleshoot asset and performance issues and work with senior staff to implement solutions.
  • Follow best practices for content optimization and contribute to improving visual fidelity and performance.
  • Maintain clear documentation and report status regularly to leads and production.
Required Qualifications
  • Proficiency with Unreal Engine 5 and experience with mobile or AR development workflows.
  • Working knowledge of shader creation, rigging, and Blueprints.
  • Strong understanding of 3D asset pipelines and performance constraints on mobile/AR devices.
  • Basic scripting ability (Blueprint, Python, or similar) for tools or automation.
  • Excellent interpersonal and problem-solving skills; able to take direction and work independently within a larger structure.

$60,000 - $120,000 a year Salaries offered are based on candidate experience, internal equity, and the level at which they are hired.

Magnopus is an experience focused technology company founded by a team of Oscar-winning artists, designers, and engineers from games, films, and other unusual places. We’re passionate about creating rich experiences that unite the physical and digital worlds.

Because we’re building the future, we endeavor to create a diverse, creative workplace where people from many perspectives collaborate across disciplines to create amazing things together. We invest in our employee's progression with ongoing education and mentorship opportunities through their guilds, and support their happiness and productivity through generous health care, time off, and other benefits.

We try to foster a safe environment where we can take risks, and learn from our failures. While we value individual talents, we favor collaboration more. We believe that the leadership of the company works for the employees, not the other way around. We feel strongly that our employees guide who we are as a company and the work we create, so we look for characteristics of curiosity, empathy, respect, honesty, and courage in every candidate.

Though we’ve delivered a lot of crazy stuff, here are a few you can check out at home:

Mission: ISS

Disney Pixar Coco VR

Blade Runner 2049: Memory Lab

The Lion King - Virtual Production

Elixir

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