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Technical Animator

Skild.ai

San Francisco, Pittsburgh (CA, Allegheny County)

On-site

USD 100,000 - 300,000

Full time

5 days ago
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Job summary

A leading technology company is seeking a Technical Animator to enhance robotic simulations. The role involves creating motion systems for avatars, collaborating with cross-functional teams, and generating data to improve neural networks. Ideal candidates will have significant experience in animation and a drive to innovate in robotics.

Qualifications

  • 3+ years of industry experience in technical animation, game development, or simulation.
  • Strong foundation in rigging and character animation.
  • Familiarity with deep-learning based motion synthesis techniques.

Responsibilities

  • Build high-quality motion capture systems.
  • Collaborate with robotics teams to synthesize realistic robot motions.
  • Design and build pipelines for processing animation data.

Skills

Technical Animation
Rigging
Character Animation
Physics-Based Motion Systems
Deep Learning Techniques

Job description

At Skild AI, we are building the world's first general purpose robotic intelligence that is robust and adapts to unseen scenarios without failing. We believe massive scale through data-driven machine learning is the key to unlocking these capabilities for the widespread deployment of robots within society. Our team consists of individuals with varying levels of experience and backgrounds, from new graduates to domain experts. Relevant industry experience is important, but ultimately less so than your demonstrated abilities and attitude. We are looking for passionate individuals who are eager to explore uncharted waters and contribute to our innovative projects.

Position Overview

We’re looking for a Technical Animator to help bring our robotic simulations to life. In this role, you'll work closely with the simulation, perception, and autonomy teams to develop high-fidelity motion systems and animations for human and robot avatars. Your work will directly support model training and evaluation, helping us generate realistic motion data to train large-scale neural networks

Responsibilities
  • Build high-quality motion capture systems
  • Collaborate with robotics teams to synthesize realistic robot motions
  • Collaborate with ML teams to develop state-of-the-art techniques for motion generation
  • Design and build pipelines for processing animation data
Preferred Qualifications
  • 3+ years of industry experience in technical animation, game development, VFX, or simulation
  • Competence in building accurate motion capture systems
  • Strong foundation in rigging, character animation, and physics-based motion systems
  • Familiarity with deep-learning based motion synthesis techniques
  • Background working with humanoid or robotic characters in simulation

Base Salary Range

$100,000 - $300,000 USD

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Pittsburgh, PA

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