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PlayStation's Santa Monica Studio seeks a Technical Accessibility Designer for a new title. This role focuses on enhancing gaming accessibility, collaborating with multiple teams to implement features that support diverse player experiences, offering also mentoring opportunities. It's a flexible role, fostering an inclusive environment for innovation.
Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group.
Santa Monica Studio, the award-winning team that created God of War, is seeking a Technical Accessibility Designer for a new unannounced title! As a Technical Accessibility Designer, you will blend your passion for accessibility in games with your technical experience to be the primary design owner, collaborating with design, art, and engineering teams to implement and tune accessibility features and systems.
This role is flexible and can be remote, with pay ranges varying by location. For example, in Seattle, the estimated hourly pay range is $40.67-$61.06 USD.
Sony is an Equal Opportunity Employer committed to creating an inclusive environment. All qualified applicants will receive consideration regardless of gender, race, religion, age, sexual orientation, or other protected status.