Tech UI Designer

Insight Global

Cary (NC)

On-site

USD 110,000 - 150,000

Full time

3 days ago
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Job summary

Insight Global is seeking a UI Engineer specialized in Unreal Engine to design and implement scalable, data-driven UI using UMG, Blueprints, and MVVM. You will translate Figma designs into interactive widgets, build reusable UI systems, and collaborate with UX, UI Art, and Engineering to optimize performance and accessibility across all players.

Experience with AAA projects and live-service environments is highly valued.

Qualifications

  • 3-5+ professional experience implementing UI in Unreal Engine (UE5 preferred).
  • Strong hands-on experience with UMG, CommonUI/DynamicUI, and MVVM.
  • Strong Blueprint scripting experience.
  • Experience implementing UI from provided Figma designs and wireframes.
  • Understanding of C++ concepts and data types sufficient to work closely with engineers.
  • Experience building and maintaining reusable UI systems and components.
  • Experience diagnosing, debugging, and optimizing UI performance.
  • Ability to work effectively within a cross-functional team of designers, artists, and engineers.
  • Prior AAA game development experience.
  • Experience supporting live-service products.
  • Exposure to Unreal Insights and UI profiling tools.
  • Familiarity with Slate.
  • C++ development experience.

Responsibilities

  • Break a feature or wireframe down into clear, scoped tasks, surfacing unknowns and dependencies early
  • Use the Unreal Editor to build and maintain UI with Widget Blueprints and create logic with Blueprint scripting
  • Architect robust, reusable component systems that stay flexible as designs change
  • Implement data-driven UI through ViewModels and view bindings, working closely with UI Engineering
  • Build for every player, accounting for screen sizes and safe areas, localization, and accessibility
  • Design within performance and memory budgets, profiling the cost of UMG, Slate, C++, and texture memory
  • Collaborate closely with UX, UI Art, and Engineering, improving workflows, pipelines, and documentation, and giving feedback as readily as you accept it
  • We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity/affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment regardless of their race, color, ethnicity, religion, sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military or uniformed service member status, or any other status or characteristic protected by applicable laws, regulations, and ordinances.

Skills

Unreal Engine
UMG
DynamicUI
MVVM
Blueprint scripting
C++
UI performance
Figma integration
Cross-functional collaboration
Live-service

Tools

Unreal Insights
Slate
UI profiling tools

Job description

Job Description

Break a feature or wireframe down into clear, scoped tasks, surfacing unknowns and dependencies early

Use the Unreal Editor to build and maintain UI with Widget Blueprints and create logic with Blueprint scripting

Architect robust, reusable component systems that stay flexible as designs change

Implement data-driven UI through ViewModels and view bindings, working closely with UI Engineering

Build for every player, accounting for screen sizes and safe areas, localization, and accessibility

Design within performance and memory budgets, profiling the cost of UMG, Slate, C++, and texture memory

Collaborate closely with UX, UI Art, and Engineering, improving workflows, pipelines, and documentation, and giving feedback as readily as you accept it

We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity/affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment regardless of their race, color, ethnicity, religion, sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military or uniformed service member status, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send a request to HR@insightglobal.com.To learn more about how we collect, keep, and process your private information, please review Insight Global's Workforce Privacy Policy: https://insightglobal.com/workforce-privacy-policy/.

Skills and Requirements
  • 3-5+ Professional experience implementing UI in Unreal Engine (UE5 preferred)
  • Strong hands-on experience with UMG, CommonUI/DynamicUI, and MVVM
  • Strong Blueprint scripting experience
  • Experience implementing UI from provided Figma designs and wireframes
  • Understanding of C++ concepts and data types sufficient to work closely with engineers
  • Experience building and maintaining reusable UI systems and components
  • Experience diagnosing, debugging, and optimizing UI performance
  • Ability to work effectively within a cross-functional team of designers, artists, and engineers Prior AAA game development experience
  • Experience supporting live-service products
  • Exposure to Unreal Insights and UI profiling tools
  • Familiarity with Slate
  • C++ development experience
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