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York Space Systems in Laurel, MD is seeking versatile software engineers to prototype and mature cross-domain software spanning embedded, full-stack, autonomy, and ML. You will own problems end-to-end, connecting real-time code, visualization tools, and production handoffs for spaceflight programs.
The role emphasizes rapid prototyping, selecting right tools, and collaborating with program teams to transition prototypes into York's production programs at pace, with a bias toward working software
York is seeking talented, cross-domain software engineers to join a small, empowered strategic development team focused on rapid prototyping and advanced development across York's software portfolio. This team operates ahead of program need proving out new capabilities, de-risking emerging technology, and maturing prototypes to the point where they can transition into production programs. Scope spans across York software: Full stack web development, onboard embedded and real-time software, ground and cloud applications and tooling, and autonomy and machine learning.
This is a role for engineers who don't want to be boxed into a single layer. In a given quarter you might write real-time embedded code, build a full stack tool to visualize its output, and stand up an autonomy or ML component that ties them together, and then push it to simulation and ultimately space. We care about range, judgment, and the ability to reach a working demonstration more than years on any one stack. You'll own problems end to end, help pick the right tools, and hand mature prototypes off to the programs that will fly it.