Staff Software Engineer (Metagame, Unpublished R&D Product)

Riot Games

Los Angeles (CA)

On-site

USD 180,000 - 260,000

Full time

14 days+

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Benefits offered by this job

Healthcare
Parental leave
Open PTO
Retirement match
Play Fund
Donation matching

Job summary

Riot Games is seeking a Staff Software Engineer to help shape an unpublished R&D product. You will drive product-defining features, influence technical direction, and multiply your team's effectiveness to deliver engaging metagame experiences.

You will build a comprehensive ecosystem by creating core metagame systems, tooling, and pipelines for rapid iteration. You will validate and drive the metagame layer around progression, personalization, and long-term engagement across client and server

Qualifications

Responsibilities

  • Drive product-defining features and influence technical strategy across client and backend microservices.
  • Build core metagame systems, tooling, and pipelines to enable rapid iteration and exciting playable experiences.
  • Validate and build the metagame layer around progression, personalization, and long-term engagement.
  • Define architecture and establish workflows for metagame features across services and client UI.
  • Develop and refine metagame UI screens and data models with scalable, cross-platform design.

Job description

  • As a Staff Software Engineer on an unpublished R&D product, you will drive product-defining features, influence technical strategy, and multiply the effectiveness of your team
  • You will help build a comprehensive ecosystem by building core metagame systems, tooling, and pipelines to rapidly iterate and deliver exciting playable experiences
  • You will play a foundational role in validating and building the metagame layer: everything around the core gameplay loop that enables progression, collection, personalization, and long-term engagement
  • You will work in a small, high-performing strike team to bring the vision to life quickly and sustainably, establishing the service and client architecture, pipelines, and content creation workflows
  • This role will report to the project’s Engineering Lead
  • Collaborate with other disciplines such as game design, product, and tech leads to define and implement early metagame systems
  • Drive technical design, architecture, and implementation for new features across the client and backend microservices that support metagame functionality
  • Establish sustainable workflows and tools to accelerate content creation and iteration for metagame-facing systems
  • Build and refine metagame UI screens and data models in engine, ensuring high clarity, responsiveness, and scalability across cross-platform
  • Identify and surface technical risks early, guiding the team toward low-risk architectural decisions
Benefits
  • Healthcare: Medical, dental, and vision plans that cover you as well as your spouse/domestic partner and children.
  • Family Care: Life insurance, parental leave, plus short and long-term disability.
  • Open Paid Time Off: In addition to holidays, a 2-week end of year break, and a 1-week mid-year break, Rioters are trusted to take the time they need throughout the year.
  • Retirement: Riot matches retirement contributions so you can continue to play games long after you retire.
  • Play Fund: Riot’s annual play fund allows Rioters to broaden their knowledge of the games that matter to players and the community.
  • Donation Matching: Riot matches donations of time and money to nonprofits to double down on support.
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