Staff Software Engineer - Game Tech Group, Unreal Ecosystem

Riot Games

California (MO)

On-site

USD 193,000 - 269,000

Full time

14 days+

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Benefits offered by this job

Medical, dental, life insurance
Parental leave
401k with company match
Open PTO

Job summary

Riot Games is seeking a Software Engineer III on the UnEco team in Los Angeles to own technical direction and deliver player-focused experiences. You’ll mentor engineers, align on an engineering vision, and tackle projects spanning gameplay features, tooling, CI/CD, and runtime performance.

You’ll lead multi-month efforts, collaborate across disciplines, and drive priorities with senior leadership, while building highly scalable systems that empower Riot’s teams.

Qualifications

  • 5+ years of software engineering experience.
  • Expertise with C++.
  • Experience with mobile development.
  • Experience working with modern game engines.
  • Experience with large game teams and large code bases.
  • Experience debugging, profiling and optimizing complex projects.
  • Strong knowledge of common game and software design patterns.
  • Experience collaborating across multiple disciplines.

Responsibilities

  • Be hands-on in development, writing high-quality code.
  • Drive the ideation and process of setting technical direction within the Unreal Ecosystem.
  • Lead the technical execution of multi-month to year-long work efforts.
  • Help teams navigate ambiguity by breaking down problems and communicating trade-offs.
  • Work on a range of tech stacks including infrastructure, build/test automation, release pipelines, and tooling.
  • Collaborate with stakeholders to address pain points and exceed expectations for continuous delivery.
  • Mentor senior engineers and model Riot values.
  • Be a force multiplier for your team and enable delivery of complex projects.

Skills

5+ years
C++
Mobile development
Game engine experience
Large code bases
Debugging & profiling
Design patterns
Cross-disciplinary collaboration

Tools

Unreal Engine

Job description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives.

The UnEco (or Unreal Ecosystem) team has an impact on a wide array of topics, including gameplay features, runtime performance, tooling, CI/CD, just to name a few. As a Software Engineer III on the UnEco team, you’ll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems. They also serve as mentors for engineers, guiding their performance and finding growth opportunities delivering compelling player experiences.

Responsibilities:
  • Be hands-on in development, writing excellent code that sets a high standard for other engineers.
  • Drive the ideation and process of setting technical direction within the Unreal Ecosystem, including advising leadership on prioritization of work efforts and buy/build decisions for major system components.
  • Lead the technical execution of multi-month to year-plus work efforts across the business unit, holding teams to established standards.
  • Help teams navigate ambiguity and complexity by breaking down problems, identifying risks, and clearly communicating trade-offs.
  • Work on a range of tech stacks including underlying infrastructure, build and test automation, release pipelines, and developer tooling for internal teams leveraging the Riot Unreal Ecosystem.
  • Work with stakeholders across the organization to address their pain points and exceed their expectations for what continuous delivery game development can be.
  • Be a standard-bearer and role model of Riot values for your team and others.
  • Be a force multiplier for your team. Mentor senior engineers on your team and enable them to deliver complex projects.
Required Qualifications:
  • 5+ years of software engineering experience
  • Expertise with C++
  • Experience with mobile development
  • Experience working with modern video game engines
  • Experience working with large game teams
  • Experience working with large code bases
  • Experience debugging, profiling and optimizing complex projects
  • Strong knowledge of common game and software design patterns
  • Experience collaborating with teammates across multiple disciplines
Desired Qualifications:
  • Experience with Unreal Engine
  • Experience building online games
  • Experience with console development

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

(Los Angeles Only) Base salary range between $192,500.00 - $269,400.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

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