Staff Software Engineer, Gameplay - Unpublished R&D Product

Riot Games

United States

Presencial

USD 140 000 - 210 000

Tempo integral

Há 12 dias

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Resumo da oferta

Riot Games in the United States seeks a gameplay software engineer to join our game development team. You will work with designers and engineers to prototype ideas, implement player-facing features, and help establish scalable development processes and technical foundations.

The role requires 6+ years in software engineering for games, 4+ years with Unreal Engine, and strong C++/CS fundamentals. You will mentor engineers and help shape technical direction to delight players.

Qualificações

  • 6+ years of professional software engineering experience in the game industry.
  • 4+ years of professional game development experience with Unreal Engine.
  • Bachelor's degree in Computer Science or equivalent with strong CS fundamentals.
  • Proficiency with a modern game engine (Unreal or Unity).
  • Strong knowledge of common game and software design patterns.
  • Professional experience developing with C++.

Responsabilidades

  • Identify, prioritize, and implement gameplay systems and engine features for a new game.
  • Collaborate with product and discipline leads to define focus areas, handoff points, and effective technical solutions for each stage of development.
  • Lead and contribute to architecture, technical design, and implementation for relevant gameplay systems.
  • Help shape the team's technical direction, engineering standards, and development practices.
  • Continuously iterate on solutions to ensure they are robust, scalable, and performant.
  • Mentor other engineers and share best practices across game development disciplines.

Conhecimentos

C++ Proficiency
Game Design Patterns
Strong CS Fundamentals
Mentoring

Formação académica

Bachelor's degree in Computer Science

Ferramentas

Unreal Engine
Unity

Descrição da oferta de emprego

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

We are looking for a gameplay software engineer to join our game development team. In this role, you will work closely with designers and engineers to prototype ideas, implement player-facing features, and help establish scalable development processes and technical foundations.

Responsibilities:
  • Identify, prioritize, and implement gameplay systems and engine features for a new game.
  • Collaborate with product and discipline leads to define focus areas, handoff points, and effective technical solutions for each stage of development.
  • Lead and contribute to architecture, technical design, and implementation for relevant gameplay systems.
  • Help shape the team's technical direction, engineering standards, and development practices.
  • Continuously iterate on solutions to ensure they are robust, scalable, and performant.
  • Mentor other engineers and share best practices across game development disciplines.
Required Qualifications
  • 6+ years of professional software engineering experience in the game industry.
  • 4+ years of professional game development experience with Unreal Engine.
  • Bachelor's degree in Computer Science or equivalent experience with strong computer science fundamentals.
  • Proficiency with a modern game engine, such as Unreal Engine or Unity.
  • Strong knowledge of common game and software design patterns.
  • Professional experience developing with C++.
Desired Qualifications
  • Experience working with both small and mid-sized engineering teams
  • Experience with persistence solutions
  • Leadership experience
  • Experience with agile development

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

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