Staff Services Engineer

Visa Hunt

United States

On-site

USD 190,000 - 285,000

Full time

14 days+
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Job summary

Sony Interactive Entertainment is seeking a Staff Services Engineer to design and build core backend game services, moving titles from prototype to production. You will collaborate with a cross-discipline team, draft clear docs, and help run on-call incident response after launch.

This flexible role can be remote within the US; base pay ranges from $190,000 to $285,000 USD, with benefits and potential bonus.

Qualifications

  • Experience designing and building backend game services.
  • Ability to communicate with customers of varying technical backgrounds.
  • Ability to diagnose complex system failures using logging and metrics.
  • Proficiency in writing, debugging, and maintaining Rust code.
  • Collaborative culture and outstanding communication.

Responsibilities

  • Build and maintain production-quality backend game services.
  • Collaborate daily with a cross-disciplinary team to design core services (sessions, matchmaking, progression).
  • Write clear, concise technical documentation and emails, aligning multiple teams.
  • Handle production incidents; participate in on-call rotation after launch.

Skills

Backend services
Rust
C++
Communication
Linux shell
Docker
Git
System diagnostics

Tools

Docker
Git
Linux

Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you enjoy the challenge of solving complex, non-deterministic problems with simple, pragmatic solutions?

As a Staff Services Engineer for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to implementation and scaling. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES
  • Build and maintain production-quality backend game services
  • Collaborate daily with a cross-disciplinary team to design the core services for the game (including sessions, matchmaking, and player progression)
  • Effectively write clear, concise, and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams
  • Calmly deal with production incidents, participating in an on-call rotation after launch
REQUIRED SKILLS
  • Production experience designing and building backend game services
  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
  • Ability to diagnose complex system failures using logging and metrics
  • Ability to write, debug, and maintain code in Rust
  • Embrace a “we” culture in addition to being an outstanding collaborator and communicator
NICE-TO-HAVE SKILLS
  • Experience with “games as a service” online game development
  • Experience leading (direct management, mentoring, or guiding) engineers
  • Ability to write, debug, and maintain code in C++
  • Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.

$190,000—$285,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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