Staff Robotics Systems Engineer — Onboard Sensing & Compute

Gram Games

San Francisco (CA)

On-site

USD 180,000 - 220,000

Full time

14 days+
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Benefits offered by this job

Health coverage
Generous equity
Relocation bonus

Job summary

Gram Games in San Francisco seeks a hardware-focused engineer to own the architecture and integration of onboard sensing, compute, and communications for insectoid robots. You will select sensors, define interfaces, and ensure timing and calibration across subsystems.

You will write C++/Python integration code, diagnose hardware-software interaction issues, and maintain rigorous interface contracts to support reliable field operation.

Qualifications

  • Bachelor's degree in robotics, electrical, computer, mechanical, aerospace engineering, or related field.
  • Integrated a multi-sensor robot, vehicle, aircraft, or comparable embedded machine with real-time software.
  • Selected and integrated sensors and compute subsystems using quantitative requirements and interface documentation.
  • Proficiency in C++ or Python on Linux, with device integration, telemetry, calibration, and real-time bus experience.

Responsibilities

  • Define onboard sensing, compute, and communications architecture across sensors, compute, power, and interfaces.
  • Select cameras, lidar, IMUs, encoders, and compute modules against FOV, latency, bandwidth, and power constraints.
  • Define and maintain interface contracts across mounts, connectors, power rails, networks, and data schemas.
  • Establish end-to-end timing, synchronization, and calibration chains across subsystems.
  • Integrate boards, sensors, and telemetry into working onboard subsystems; write C++ or Python integration code as needed.
  • Diagnose hardware-software interaction faults such as dropped frames, clock drift, and thermal throttling.

Skills

C++ on Linux
Python on Linux
Device integration
Telemetry
Calibration
Real-time bus (CAN/EtherCAT/Ethernet/S

Education

Bachelor's degree in robotics or related field

Tools

ROS 2
Oscilloscopes
Logic analyzers
Data acquisition equipment

Job description

Gram Games in San Francisco seeks a hardware-focused engineer to own the architecture and integration of onboard sensing, compute, and communications for insectoid robots. You will select sensors, define interfaces, and ensure timing and calibration across subsystems.

You will write C++/Python integration code, diagnose hardware-software interaction issues, and maintain rigorous interface contracts to support reliable field operation.

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